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Worship the Unseeing Eye-mod released!


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#21 Andyr

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Posted 03 December 2004 - 05:35 PM

:)
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#22 -Minotaur -Et All-

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Posted 04 December 2004 - 03:55 AM

ROFLMAO!!!!! :D

Wow, so I installed it CORRECTLY? Given my track record, that's impressive. :whistling:

Though I think that "Seeing Eyed Familiar" thing I suggested has merrit. Hmm, playing the game "Blind" might make for a challenge as well... RANDOM blindness, whilst in the middle of fighting a drago say... might make things a tad more - challenging.

Now that I get it, I like it. Humor here and there can be welcome in BG.

Coming soon: Bhallspawn World, the best Amusement Park in Amn. The Dwarf toss is fun and the Haunted Keep will terrify (Though personally I am waiting to get enough E-Tickets for the Aerie-on-a-waterbed ride...for those who don't get that one, think Disney about 20 or so yrs ago) and the Mae-Var munchies are the best!

Seriously though, ya got me on this one and it was worth it for the giggle!

I have been away from the net and gaming for awhile due to Real Life emergancies, but now I am back and I remain your most enthusiastic supporter.

Minotaur (Away from maze at the moment) - Impressed! :thumbsup:

#23 SConrad

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Posted 04 December 2004 - 04:06 AM

Hehehe. :lol:

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#24 AnnabelleRose

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Posted 04 December 2004 - 04:49 AM

I just pray at night that Conrad uses his powers for good rather then evil.

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#25 SConrad

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Posted 04 December 2004 - 04:52 AM

I just pray at night that Conrad uses his powers for good rather then evil.

BWAHAHAHAHA!!! :devil:

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Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
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#26 AnnabelleRose

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Posted 04 December 2004 - 05:06 AM

Meep.....

I did mention that good has a much better dental plan, right?

Just look at Palpatine and Darth Maul......

- The transitioned former modder once known as MTS.


#27 SConrad

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Posted 04 December 2004 - 05:47 AM

:lol:

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#28 Blitz

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Posted 06 December 2004 - 08:43 AM

This has got to be the most realistic mod i've ever played :D

#29 -dragonlord-

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Posted 07 December 2004 - 02:17 PM

Actually when the people join the unseeing eye they get vision granted by him and can still see somehow. Wierd.

#30 T.G.Maestro

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Posted 08 December 2004 - 04:00 AM

Hmph, fortunately I haven't installed this yet. :rolleyes:
It's always nice to know that there are people who keep spoiling all these jokes before one would get punked... :P
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#31 SConrad

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Posted 08 December 2004 - 06:02 AM

Hmph, fortunately I haven't installed this yet. :rolleyes:
It's always nice to know that there are people who keep spoiling all these jokes before one would get punked... :P

Yes, disappointing, huh?

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Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
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#32 SConrad

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Posted 27 March 2005 - 10:42 AM

This mod is now also available in Spanish.

Download link.

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Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

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#33 SimDing0

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Posted 27 March 2005 - 11:34 AM

Hmph, fortunately I haven't installed this yet. :rolleyes:
It's always nice to know that there are people who keep spoiling all these jokes before one would get punked... :P

Joke mods become substantially less funny by the time you come across the nth person who's insalled GbG and wonders why their game's fucked.
Repeating cycle of pubes / no pubes.

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#34 igi

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Posted 28 March 2005 - 06:05 AM

GbG does what the GbG readme says it will.

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#35 SimDing0

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Posted 28 March 2005 - 06:46 AM

The Game-be-Gone readme is unclear and misleading in its claims that it "rapidly immers[es] you (the player) into the Baldurs Gate II world and story" and brings the player "a compelling, expanded storyline, exploring the quandries of the choice between godhood and mortality". Tricking people into installing something that damages the game under the pretense that it extends the story and provides quality material is tantamount to trojan distribution. The evident parody of the popular Dungeon-be-Gone falls down in that Game-be-Gone fails to make clear its exact effects upon the game.
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#36 igi

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Posted 28 March 2005 - 07:18 AM

"rapidly immers[es] you (the player) into the Baldurs Gate II world and story" - AFAIK GbG does this.

"a compelling, expanded storyline, exploring the quandries of the choice between godhood and mortality"

Again, AFAIK GbG does this.

You seem to be mis-reading the text and reading more into it than is there.


I don't believe that GbG damages the game. And I do not believe this is anything at all like a trojan.
I do belive that most mods do not make clear what they do in their readme files.


Still, if you have constructive feedback (other than "it's wrong") they feel free to post it - a new GbG version is in the works, and *you* could make it better.

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#37 SimDing0

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Posted 28 March 2005 - 07:28 AM

Again, AFAIK GbG does this.

How?

You seem to be mis-reading the text and reading more into it than is there.

No, I read the text that's there and observe that it's intentionally misleading people into thinking that a joke mod is going to add real content. This may have been funny at first. Six mods on, and countless people complaining of wrecked games later, it's getting old.

I don't believe that GbG damages the game.

Deleting basically all the content (non-optionally once the mod has been installed) is detrimental to the game experience. This is not a question.

And I do not believe this is anything at all like a trojan.

If I released something that claimed to "make Windows more fun", which promptly formatted the user's harddisk (or for a better analogy, removed access to the majority of applications), it'd effectively be a virus.

I do belive that most mods do not make clear what they do in their readme files.

Name them, and name specifically the negative effects of their readme omissions. Again, consider that Dungeon-be-Gone makes no reservations about informing users that it will allow them OPTIONALLY to skip a part of the game. Clearly informing users and optionality are neither things to which Game-be-Gone can lay claim.

Still, if you have constructive feedback (other than "it's wrong") they feel free to post it - a new GbG version is in the works, and *you* could make it better.

Describe more clearly its effects on the game. When I installed it and started a new game, I was taken straight to the Demogorgon battle, then teleported directly to the fight with Melissan. This should be noted in the readme.

Edited by SimDing0, 28 March 2005 - 07:31 AM.

Repeating cycle of pubes / no pubes.

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#38 SConrad

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Posted 28 March 2005 - 07:38 AM

U R SPAMING MY THREAD, U BASTRADS!!!111

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Posted Image NPC Damage - Coder
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#39 SimDing0

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Posted 28 March 2005 - 07:39 AM

dikc

Edited by SimDing0, 28 March 2005 - 07:45 AM.

Repeating cycle of pubes / no pubes.

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#40 SConrad

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Posted 28 March 2005 - 07:54 AM

OKAY.

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

Iron Modder 5 - Winner