Jump to content


The monster


  • Please log in to reply
34 replies to this topic

#21 Yacomo

Yacomo

    cartographer of the realms

  • Member
  • 485 posts

Posted 21 April 2005 - 12:32 AM

And about the dragon... I`ve checked all the nearby clifs before and couldn`t find anything. After your advice i`ve checked it another time and i still cannot find anything :blush: . There is solid rock everywhere and the cursor changes in no place.

View Post

I do remember that in some 'ancient' version of DSotSC the cave entrance was missing. Maybe your version is not recent? Or maybe that bug came back?
Anyway, here is the clua code: CluaConsole:MoveToArea("DSC006.ARE")

#22 cujo

cujo
  • Member
  • 216 posts

Posted 21 April 2005 - 12:42 AM

But the problem with the fisherman is that i killed the fire salamanders before talking to him for the first time. Now when i talked to him he gave me the quest to get rid of fire salamanders and when i talk to him he only says that i don`t have heart to do that. And i have spoken to Avery about the ice salamanders before.

And about the dragon... I`ve checked all the nearby clifs before and couldn`t find anything. After your advice i`ve checked it another time and i still cannot find anything :blush: . There is solid rock everywhere and the cursor changes in no place.

View Post

Sounds like you have the old version of DSotSC and NTotSC Dragonian. In the old version the transition point to the dragon's lair is missing and you have to open the clua console to get to it. The command is CLUAConsole:MoveToArea('DSC006.ARE')

In the old version of NTotSC I had the same problem where Nadalin would not recognise you have killed the salamanders. Did you also kill the sirens that are at the boat? If you did, use this command to to able to go to the island
CLUAConsole:SetGlobal('HelpNadalin','GLOBAL',2)

I hope this will help you advance the game once more. :thumb:

#23 cujo

cujo
  • Member
  • 216 posts

Posted 21 April 2005 - 12:43 AM

I do remember that in some 'ancient' version of DSotSC the cave entrance was missing. Maybe your version is not recent? Or maybe that bug came back?
Anyway, here is the clua code: CluaConsole:MoveToArea("DSC006.ARE")

View Post

Euhm, Yacomo, it has to be CLUAConsole otherwise it won't work. These commands are very case sensitive.

#24 dragonian

dragonian
  • Validating
  • 503 posts

Posted 22 April 2005 - 02:26 AM

Thanx. That helped as always. Next thing is that i cannot find map with the black hand cultists. I spoke with the monk in Ulgoth`s Beard and i know it should be north of the Forest Of Forgoten Souls but i don`t have any location there.

#25 cujo

cujo
  • Member
  • 216 posts

Posted 22 April 2005 - 03:40 AM

Thanx. That helped as always. Next thing is that i cannot find map with the black hand cultists. I spoke with the monk in Ulgoth`s Beard and i know it should be north of the Forest Of Forgoten Souls but i don`t have any location there.

View Post

Ah the famous Black Hand cultists. They are well hidden. Here is what you have to do:

1. Free Reedrig from one of the caves in the field of the dead maps. He's held prisoner by Orcs.
2. Go to Durlag's Tower and work your way through it.
3. Return to Ulgdoth's Beard and have the fight with the cultists and Aec'Letec.
4. When you leave the house again, you will see Reedrig there again. He will tell you about the Black Hand Cultists but only if you have a scroll with you. If not he won't say a thing.

Now here is the difficult part. If you have v 0.2 installed the scroll won't be dropped after you kill the cultists and Aec'Letec. You will have to manually create if after defeating Aec'Letec via this command CLUAConsole:CreateItem('NTPBlet4')

As you can see, according to where you are with the rest of the points that you need to do you might have to play a little while longer before you get to the Black Hand Cultists. Have fun.

#26 Sir BillyBob

Sir BillyBob
  • Modder
  • 5315 posts

Posted 23 April 2005 - 05:57 AM

The Black Hand Cult is going to be one of the very last battles you have before finishing BG1. All of TotSC should be done at this point. All of the NTotSC and DSotSC quests should be done by now also. It is a tough fight so make sure you are prepared.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#27 dragonian

dragonian
  • Validating
  • 503 posts

Posted 23 April 2005 - 10:29 AM

I have done all of this before but of course i didn`t have the scroll.
Yeah and thats the last thing i have to do. I did all the Ntotsc quests(excluding the ice salamander island where i got the quest with the cultist of the black hand:) ),Dsotsc and also SoBH.
I`ve also killed Sarevok before :)
Ok done the quest that`s all in part one. How to triger going further? Tried talking to grand duke Belt but he only tels me about the news from Ulgoth`s Beard

Edited by dragonian, 23 April 2005 - 11:30 AM.


#28 Sir BillyBob

Sir BillyBob
  • Modder
  • 5315 posts

Posted 23 April 2005 - 04:20 PM

Hmm, Belt should know that you completed the Beard quests and should start the transition process.

As for NTotSC quests, if you defeated the cult, you should have gotten an item from one of the brothers inside the temple. After talking to the ice salamanders, they should give you the key to the altar in the Citadel. The holy symbol in the Citadel is needed to open a doorway in the Field of the Dead. That will be the very last battle (that I can think of).

None of the NTotSC quests should effect Belt however. The global to tell him you are done is ("FinishedTotSC","GLOBAL",2). Trigger that and see what happens.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#29 dragonian

dragonian
  • Validating
  • 503 posts

Posted 23 April 2005 - 11:59 PM

Now i have "Belt has nothing to say you".

#30 Sir BillyBob

Sir BillyBob
  • Modder
  • 5315 posts

Posted 24 April 2005 - 04:05 AM

Sorry, the global is "1", not "2".

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#31 dragonian

dragonian
  • Validating
  • 503 posts

Posted 24 April 2005 - 05:01 AM

Ok it worked fine. I have one more question. When the never ending journey should be?
Before BG2 or after it.
Asking because i`ve been captured by shadow thiefs and i`m now in bg2(exactly in the check the bodies mod in candelkeep)

#32 Chevalier

Chevalier

    Knight of the Realms

  • Modder
  • 2405 posts

Posted 24 April 2005 - 08:10 AM

The portal to NeJ is on the 1st level of Jonnies Dungeon.

I Ride for the King!


a.k.a. Chev


#33 dragonian

dragonian
  • Validating
  • 503 posts

Posted 27 April 2005 - 12:07 PM

I`ve done all chores saw cutscenes and were transfered back to the dungeon. But there no one attacks the dungeon... and Irenicus says something about going to the underdark for equipment and teleport himselfs. Then nothing happens... The game is in the cutscene mode and i cannot do anything. I`m waiting for five minutes IRL and no one comes and nothing happens.
I posted it on the check the bodies forum but didn`t had any answers so maybe you could help me.
I have BP-BGT-NEJ-CTB-DTOTSC-NTOTSC-SOBH
Also maybe it have something to do that i have my team with me because it was entirely created in multiplayer.

#34 Yacomo

Yacomo

    cartographer of the realms

  • Member
  • 485 posts

Posted 27 April 2005 - 09:55 PM

I`ve done all chores saw cutscenes and were transfered back to the dungeon. But there no one attacks the dungeon... and Irenicus says something about going to the underdark for equipment and teleport himselfs. Then nothing happens... The game is in the cutscene mode and i cannot do anything. I`m waiting for five minutes IRL and no one comes and nothing happens.
I posted it on the check the bodies forum but didn`t had any answers so maybe you could help me.
I have BP-BGT-NEJ-CTB-DTOTSC-NTOTSC-SOBH
Also maybe it have something to do that i have my team with me because it was entirely created in multiplayer.

View Post

Just a stupid idea, but you may be able to work around this if you just clua back to Jon's dungeon from Candlekeep. The area code is ar0602 if I remember correctly. No idea what the source of your problem may be though :( - but then I did not play the chores completely so far...

#35 cujo

cujo
  • Member
  • 216 posts

Posted 28 April 2005 - 12:26 AM

Did you install SBT (Shorter Better Transition)? Look for a post by Ascension64 and the link to it is in his signature. Then you have to load a saved game from before you did the transition from BG1 to BGII.