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How to create new "Display Special Effect" Icons?


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#1 Tombstone

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Posted 23 May 2005 - 07:10 PM

I wish to create a new 'special effect' icon (and it's cooresponding text, if possible), and I've hit a wall.

I tried extracting STATES.bam from GUIBam.bif using WinBiff, editing it with BAM Workshop, and dropping the edited STATES.bam in the /override folder.

No effect.

Then I tried deleting the STATES.bam from GUIBam.bif (again using WinBiff), and then adding the edited STATES.bam file to GUIBam.bif.

The game returned a critical error and would not start.

So, now I'm fresh out of ideas. Is there a way to do this?
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#2 -Guest-

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Posted 23 May 2005 - 07:30 PM

I do not think you can add additional states (although you can change the icon and associated text, the states list itself is hard-coded).

#3 the bigg

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Posted 23 May 2005 - 08:00 PM

add a new icon to states.bam and states2.bam, then add a line to statdesc.2da,where the second line is a string reference.
Ah, and don't add new files to bif, drop the new file in the override instead.

Finally, adding new states creates an unremovable incompatibility with Refinements.

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#4 igi

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Posted 23 May 2005 - 11:34 PM

Note that you can only have 256 states.

Finally, adding new states creates an unremovable incompatibility with Refinements.


That could be rephrased as "Refinements has made itself incompatible with any other mods that seeks to add new states".

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#5 T.G.Maestro

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Posted 24 May 2005 - 11:45 PM

That could be rephrased as "Refinements has made itself incompatible with any other mods that seeks to add new states".

But fo course that is untrue. Being a pioneer in this area, Refinements holds all rights to deny being made incompatible. :D :P
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#6 Sir Kalthorine

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Posted 25 May 2005 - 12:57 AM

That could be rephrased as "Refinements has made itself incompatible with any other mods that seeks to add new states".

But fo course that is untrue. Being a pioneer in this area, Refinements holds all rights to deny being made incompatible. :D :P

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Hmmm... so we have "state assignments within Refinements causing fussy mod confinements", eh? :^^:

Now some aspiring Gilbert & Sullivan-type bard could start a nice operetta with that line... :D

Edited by Sir Kalthorine, 25 May 2005 - 12:58 AM.

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#7 T.G.Maestro

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Posted 25 May 2005 - 03:15 AM

Now some aspiring Gilbert & Sullivan-type bard could start a nice operetta with that line...

Something like that, yes. :P
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