Errors:
[DSoA/Kangaxx/baf/KRLICH.baf] PARSE ERROR at line 611 column 51-51 Near Text: ) [Spell] argument [SHAPECHANGE_IRON_GOLEM] not found in [Spell.IDS] [DSoA/Kangaxx/baf/KRLICH.baf] PARSE ERROR at line 624 column 57-57 Near Text: ) [Spell] argument [SHAPECHANGE_GREATER_WOLFWERE] not found in [Spell.IDS] [PlanarSphereMod/baf/Psq58.baf] PARSE ERROR at line 223 column 51-51 Near Text: ) [StateCheck] argument [STATE_NORMAL] not found in [State.IDS] [PlanarSphereMod/baf/Psq58.baf] PARSE ERROR at line 240 column 51-51 Near Text: ) [StateCheck] argument [STATE_NORMAL] not found in [State.IDS] [refinements/Hlab/Druid/Princes/_scripts/ELEMBENH.BAF] PARSE ERROR at lumn 25-25 Near Text: ) [HaveSpellRES] argument [tg#sumb] not found in [Spell.IDS] [refinements/Hlab/Druid/Princes/_scripts/ELEMBENH.BAF] PARSE ERROR at olumn 25-25 Near Text: ) [HaveSpellRES] argument [tg#benh] not found in [Spell.IDS]
These errors continue on for many other columns, but i just posted the first few. It also happened with Drudic Sorcerer and Spell.ids, something about dispel magic, didnt save that one though. I'm not that down with modding, but is this going to effect the mods playability? Let me know if you need any other info. Thanks