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can weidu decompile scripts right from the bif ?


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#21 weimer

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Posted 09 March 2003 - 02:02 PM

OK. I believe that the SetTokenGlobal thing now decompiles correctly. Can you verify that it works for you?

#22 Dyara

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Posted 09 March 2003 - 02:38 PM

SeTokenGlobal compiles and decompiles correctly for GLOBAL and area variables. Havenīt tested with LOCALS and MYAREA yet.

#23 weimer

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Posted 09 March 2003 - 04:26 PM

Since (unlike NI) I don't actually look at the contents of the six-letter namespace, it shouldn't make a difference. Can't hurt to check, though.

#24 Potencius

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Posted 10 March 2003 - 12:45 PM

SetTokenGlobal() decompiles correctly for both global and local types for me. Good stuff. :)
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#25 Avenger_teambg

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Posted 15 March 2003 - 08:58 AM

Another problem with IWD2 script decompiling:

41lysarm.bcs cannot be decompiled.
The problem appears to be with the 0x40A9 NearLocation(O:Object*,I:PointX*,I:PointY*,I:Range*) trigger.
The script is cut off before the third integer.
Avenger