I go down to the point then. If you create, like I do, a party of six characters to play alone a Multiplayer session, you have the Party formation overridden automatically as you enter any indoor locations.
This is extremely annoying because I want to protect mainchar and often the party might be challenged in a fight as they enter a house, a cavern or any other indoor area.
It doesn' help to hide mainchar anywhere down the formation because as you enter the indoor area, it will be sent immediately in front row, occupying always the same spot in a 2x3 classical formation.
You can check this yourself if you will. Now, I wonder if this is a behaviour that can be somewhat corrected. Personally I'd think of it as a bug because it forces the player into a pre-ordered formation that can lead to lethal consequences...
