Seemingly different resurrection problem
#1
Posted 09 August 2006 - 05:13 PM
I've got the official patch, balderdash fixes, but no other major mods on this install.
Any suggestions?
#2
Posted 09 August 2006 - 07:45 PM
Is it the
MoveGlobalObject("tashia","cutspy")
ActionOverride("cutspy",DestroySelf())
part of AR2602.bcs that's supposed to have Tashia appear? Casting the spell on her ghost does successfully set TADREAMRESURRECTED to 3, and manually setting it to 2 and then reloading the game also produces the graphical effects and then increments the variable back to 3, so the script is running, but no Tashia. Is there some other script that supposed to spawn her?
#3
Posted 10 August 2006 - 04:50 AM
Edited by Lord Ernie, 10 August 2006 - 04:50 AM.
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#4 -Anon, a mouse!-
Posted 01 July 2011 - 08:13 PM
So, has an actual solution or explanation ever been found? Would the romance progress normally if I just CLUA Tashia back into existence and toy with the globals? Oh, another oddity: When I CLUA Tashia back into existence and have her join my party she immediately says that "Perhaps you need a *real* elf" line from after I reject Phaere in the Underdark. Probably not connected, but it's strange never the less.