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Lich and Co.


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#21 Laufey

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Posted 10 September 2006 - 02:25 PM

Well, I think this thread beautifully illustrates how different players want very different things from a mod. To be honest, I realized long ago that I could never hope to satisfy everybody and trying to do so would mean it was never finished in the first place.

#22 -Anna-

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Posted 18 October 2006 - 06:08 AM

I have played through the lich encounter a few times now, and I do think it is rather challenging, even for a high-level party. While at that level dying isn't necessarily a problem, it is still extremely difficult to target any of the apprentices. To hit them, you need to remove their buffs, and to do that, you'd need to cast spells at them... except that Viconia at level 21, Jaheira's druid level at 14 and Edwin at 17 could not dispel their invisibility. I have tried multiple true seeings, invisibility purges, oracles, dispel magics, CHARNAME's detect illusions ability (she was a high-level thief) and most of the others, but nothing really works. At some point I even suspected they had spell immunity: divination on. I had easier time dispelling Kangaxx's buffs than any of the Red Wizards'!

So as far as I see it, for the party it becomes the matter of staying alive long enough for the invisibility to wear out. Again, for a high-level party this isn't such a big problem (although it is frustrating and hardly happens anywhere else in the game), but considering that it is possible to get the quest at much lower levels this can be a big problem. The first time I played the romance, most of the party was level 12-13 by the time of the lich fight - CTRL+Y was pretty much the only option. I would imagine most gamers do not necessarily know about the cheat codes (I didn't before I ran into the lich fight and died 10+ times in a row) and as the fight is unavoidable, not levelled and on a timer, the situation can be quite frustrating.

Otherwise, I love this mod!

#23 -Shunreichan-

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Posted 24 December 2006 - 05:21 PM

Sorry, but where is the linch? I can't find him -_-

#24 Bursk

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Posted 26 January 2007 - 02:37 PM

Well, I think this thread beautifully illustrates how different players want very different things from a mod. To be honest, I realized long ago that I could never hope to satisfy everybody and trying to do so would mean it was never finished in the first place.

If it's not too much bother, maybe at some point in the future you could release a 'lite' version of the mod where this battle is easier. This would be nice for those of us using mods like Ding0's Experience Fixer.

#25 Bursk

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Posted 22 February 2007 - 06:05 AM

Any thoughts on a potential 'lite' version?

#26 -Guest-

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Posted 14 March 2007 - 05:51 PM

Sorry, but where is the linch? I can't find him -_-


I can't find him either. HELP!

#27 Discord

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Posted 16 March 2007 - 03:26 PM

I realize that some players may find it so. Please bear in mind that this can be said of quite a few boss encounters though, including Melissan.


I Ctrlyed + Alted + Delled through Melissan.
The fact that other boss encounters are overpovered isn't a valid reason to add more overpowered encounters. A good cRPG shouldn't contain encounters that require SFLing (Save, Fail, Load).


I don't know - I like an encounter that takes a few attempts to win. Its a little frustrating, but when you finally do prevail its SO much more rewarding.

That being said, I did CTRL-Y through that battle in the Edwin mod. I think I was a few levels short, though. (I should never enable the cheats... CTRL-Y is such a damn temptation...)

#28 -Zoraciel Ivtel-

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Posted 27 March 2007 - 07:07 PM

I made it through this battle alive without cheating, so it is possible. I actually got it the first time before going through Spellhold, died about five times, reloaded before the letter was delivered and ran off before getting wound up in whole battle. But once I got back I was able to whack my way through it. My suggestion is make sure you have more than one character who can ressurect. I'm not the kind of player who replays a battle until I make it through without dying, so I admit I ressurected some people in the middle of this fight. But hey, it worked!

#29 estrellas

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Posted 08 October 2007 - 09:19 PM

After dying roughly 20 times so far to this fight I decided to ransack the Edwin Romance subsection of this site for info on how to beat it, and joined the forum just to reply to this thread :D

I LOVE challenges. I love making things harder and having to fight tactically, so I'm not here to beat the mod author down on their choice of difficulty for this fight...but I have to say I'm about to go cheat on it, and leave a save file on the situation to return to it and try to fight it out later. The timer is what is getting me; I want to get it over with so I can continue on the game, but I also want to spend many a save/reload trying to beat it fair and square. :)

#30 Cykuta

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Posted 11 October 2007 - 12:22 AM

While I'm absolutely agreed with challenges, and mostly just try until it's done, mostly it's done by luck more than my tactics :) but I think someone made an important point about the invisibility. As far as I can see, it's true - no-one can dispell it. Keldorn's true-sight, Edwin's spells, Anomen's - nothing. Do they have non-detection on?
Guess what? I've started a blog! Kitchen Witchcraft : of Magic and Macaroni.

#31 WizWom

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Posted 13 November 2007 - 07:41 AM

Reloading is cheating, huh? Okay, it's a simple fact that if the Bhaalspawn pc dies in BG2, he or she turns into a pile of dust on the ground. I doubt there's a single person out there who hasn't reloaded at some point in the game.


{off topic}
Actually, there is a No Reload Challenge... and at least a couple of people have done the whole trilogy - CandleKeep to Mellisan Battle - without reloading. My current attempt is an inquisitor - made the most dangerous bits of BG1 trivial :-)

{Back on topic}
Bashing Liches and spellcasters should be second nature by the time you get to 17th and 18th level, even on Easy. True, you can do a minimal runand fight very few mages (mostly drow in the underdark, IIRC) but then you won't be such high level. You've got an arrogant Thayvian with an amulet of bonus spells, you just need to give him reasonable directions.

And, perhaps, turn on "end of round" pause... that will pause just after you cast a spell, and at end of round, when you can do another magic thing.

#32 -Guest-

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Posted 01 March 2008 - 10:42 AM

Ctrl+R them at the beginning of the fight - that'll remove their buffs. That way, they don't laugh at your attempts to kill them. 'Cause you'll just WTFPWN them.

#33 -AzureDrag0n1-

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Posted 18 December 2008 - 09:00 PM

One way to remove their protections is to have chain contingency target them. It sees right through invisibility. Also high damage AoE spells that go through magic resistance might work. You might try to outlast them if they lack true sight and just have each of your characters drink an invisibility potion.

Read very carefully on what sort of defenses they bring up. If they have items that give them those abilities then I find the mod must be not such high quality after all.