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BG2 Fixpack/BG1-BG2 Transition Issue


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#1 Rock

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Posted 03 September 2006 - 08:02 AM

***WARNING 09/01/06*** BG2 Fixpack/BG1-BG2 Transition Issue. There appears to be an issue with the BG1-BG2 transition when BG2 Fixpack Beta2 is installed. For a temporary Workaround until this is addressed further, open the BG2 Fixpack .tp2 with a text editor and delete the two sections that deal with 1.) AR0602 Pause and Drop Exploit, and 2.) TELE0700 Familiar Exploit. Then install BG2 Fixpack and BGT installs properly and your AR0602 & TELE0700 .bcs's aren't woofed and your BG1-BG2 transition works properly.

I have opened the BG2 Fixpack .tp2 file with notepad as the text editor, just wondering do I delete all lines below as shown or just some of it? I take it I remove all between //.....// in file?

Rock


// remove pause-n-drop exploit to keep imported BG items
COPY_EXISTING ~ar0602.bcs~ ~override~
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY ~HideGUI()~ ~ActionOverride(Player1,MakeUnselectable(2147483647)) HideGUI()~
REPLACE_TEXTUALLY ~ActionOverride(Player1,DestroyAllEquipment())~ ~ActionOverride(Player1,MakeUnselectable(0)) ActionOverride(Player1,DestroyAllEquipment())~
COMPILE_BAF_TO_BCS
BUT_ONLY_IF_IT_CHANGES



// familiar-CI double escape XP exploit, part one of two (see tele0700.bcs)
EXTEND_TOP ~ar0603.bcs~ ~bg2fixpack/baf/ar0603.baf~

#2 Anomaly

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Posted 03 September 2006 - 08:20 AM

Removing this should work :

// remove pause-n-drop exploit to keep imported BG items
COPY_EXISTING ~ar0602.bcs~ ~override~
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY ~HideGUI()~ ~ActionOverride(Player1,MakeUnselectable(2147483647)) HideGUI()~
REPLACE_TEXTUALLY ~ActionOverride(Player1,DestroyAllEquipment())~ ~ActionOverride(Player1,MakeUnselectable(0)) ActionOverride(Player1,DestroyAllEquipment())~
COMPILE_BAF_TO_BCS
BUT_ONLY_IF_IT_CHANGES


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#3 erebusant

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Posted 03 September 2006 - 10:25 AM

Removing this should work :

// remove pause-n-drop exploit to keep imported BG items
COPY_EXISTING ~ar0602.bcs~ ~override~
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY ~HideGUI()~ ~ActionOverride(Player1,MakeUnselectable(2147483647)) HideGUI()~
REPLACE_TEXTUALLY ~ActionOverride(Player1,DestroyAllEquipment())~ ~ActionOverride(Player1,MakeUnselectable(0)) ActionOverride(Player1,DestroyAllEquipment())~
COMPILE_BAF_TO_BCS
BUT_ONLY_IF_IT_CHANGES



However it also messes with the Tele0700. That's why the additional deletion.

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#4 CamDawg

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Posted 03 September 2006 - 11:02 AM

The changes to ar0603 and tele0700 are spurious and have been removed from Beta 3. They were trying to address an issue that the official patch has already fixed.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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