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BGT Tweak Pack


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#1 skellytz

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Posted 24 March 2023 - 07:33 PM

BGT Tweak Pack v11

This modification is the offspring of several patches existing in the early versions of Baldur’s Gate Trilogy-WeiDU. It was decided that tweaks should be separated from fixes in order to keep BGT-WeiDU more faithful to the original Baldur’s Gate and Tales of the Sword Coast. Therefore, this package was created to address the issues in the original BG1 and TotSC that were thought to be lacking.

Download  |  Readme  |  GitHub


Components


  • Eldoth reminds of Skie’s ransom
  • Add Semaj's Cloak and Upgraded Koveras' Ring of Protection
  • Major locations explored upon visit
  • Druid/Ranger-responsive bears in BG1
  • Happy NPCs patch
  • Import more items into Shadows of Amn
  • Random activated traps in the pirate cave
  • Bags of the Sword Coast
  • Altered spawns
  • Arkion reacts to player’s reputation
  • Coran responds to the death of a wyvern
  • More bandit scalps
  • Altered item shattering
  • Hooded unarmoured mages
  • Salk's Pen-and-Paper ruleset corrections
  • Import more NPCs into Shadow of Amn
  • Restore BG2 XP bonus for traps, locks, and scrolls (for BGT-WeiDU v1.05 and above)
  • Protagonist's biography modifications
  • Exotic weapons for Taerom
  • Item BG1-ification
  • Disable hostile reaction after charm
  • Enemy items shatter
  • Access Ulgoth's Beard west of Wyrm's Crossing only
  • Prevent access to Durlag's Tower from adjacent areas
  • Put Sword of Chaos +2 in Sarevok's inventory
  • Reputation resets at beginning of BG2

Edited by skellytz, 19 October 2024 - 02:59 PM.


#2 Salk

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Posted 24 March 2023 - 08:51 PM

Hi skellytz!

 

Good with giving the glorious BGT Tweaks a pinned topic! Disable hostile reaction after charm  is a must-have component in my opinion. I used to always install Altered Spawn's third option but now this component is superseded by your own BGT Spawn Tweak, which would make sense to have here perhaps rather than being a stand-alone. I would also update Salk's Pen-and-Paper ruleset corrections because I think it's been missing most entries for a long time now. Please see here.



#3 jacklhoward

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Posted 04 May 2024 - 08:21 AM

hi, is this BGT tweak pack still usable with the latest oBGT mod?

ver 11 seems to be a decade old.

 

I am trying to get these tweaks for my game.
 
"
 
Protagonist's biography modifications -> Set BG2 biography upon Shadows of Amn transition (5 Feb 12)
 
Disable hostile reaction after charm (5 Feb 12)
 
Exotic weapons for Taerom
 
Restore BG2 XP bonus for traps, locks, and scrolls (for BGT-WeiDU v1.05 and above)"
 
 
i m not sure if for example oBGT trilogy mod itself has already included some of these fixes and tweaks ( i recall faintly someone told me something like exotic weapons for taerom and bg 2 xp bonus for traps locks and scrolls are already working without any patch in the newest oBGT trilogy mod, but i am not 100% sure. ).
 
is this still the best mod to use if i want those tweaks? or are there other mods or the newest BGT mod already has them?


#4 TotoR

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Posted 04 May 2024 - 12:10 PM

Hi jacklhoward,

 

I have used bgt tweak for years now and I haven't found any issues. So I think you can use any of its component fairly freely.

 

I use the protagonist bio, disable hostile reaction, with no bugs with the last BGT version. For Exotic weapons and XP, I use other mods like tweak anthology from G3 and aTweaks, but the version from bgt tweak should also work.

 

Lastly, I don't think any of those tweaks have been added to BGT, but maybe @skellytz could confirm that.



#5 skellytz

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Posted 05 May 2024 - 07:04 AM

It's still intended for the latest BGT and the tweaks haven't been included.



#6 Isewein

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Posted 26 November 2024 - 04:16 PM

I can't find some of BGT Tweaks functions replicated anywhere for EET. Are there plans to make this mod work with it?

 

I'm thinking specifically of the Eldoth, Coran, biography update, reputation reset and enemies affected by the iron crisis components.



#7 skellytz

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Posted 27 November 2024 - 02:19 PM

This legacy mod will probably stay BGT-only, but it's component ideas may be used to add new features to EET Tweaks.