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variables limit?


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#1 Seifer

Seifer

    The best Anti-Paladin weapon is a tin opener...!

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Posted 08 May 2003 - 12:35 AM

Is there a chronological limit on any globals that can be set in the game.

Say, my character, Fisherman Bob, had to possible endings for ToB and one of them depended on a variable that was set in say, chapter II, would the script still read it as such that much later on or would there be a cut off point?

Cheers

how come you always look so damn cool in every photo I see you in?!?


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#2 -jcompton-

-jcompton-
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Posted 08 May 2003 - 12:40 AM

The variables don't "roll off" with time, no.

The only danger there is that someone may start a TOB-only game so you have to be prepared for that contingency.

#3 Seifer

Seifer

    The best Anti-Paladin weapon is a tin opener...!

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Posted 08 May 2003 - 12:44 AM

I thought as much, I'll cater for that as well then.

Cheers J

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


Still a cyberjock, still hacking the matrix, still unsure of what that means.

TeamBG member - http://www.teambg.eu