That seems really simple...is there a major performance hit? (i know there is with QTP3) but would that still apply if it was only a single weapon or armor set?
I don't think there would be. I'm not really a big texture guy like others may be, but I do know that if there were any hits it would have a lot more to do with the actual file Size than the image Dimensions. Bigger the file in actual size, the more memory is needed to load it.
A 341 KB file is going to have less of a performance hit than a 2 MB file when loaded obviously.
I figure if it were only a few instances of an item it wouldn't be too bad. If it were only confined to a few things like a custom weapon or armor set, I think you'd be OK.
A moderate amount of evil is nature to all.
If one is to control their nature, then they
must accept both the light and the dark.
Doppler's Armory - I'll do something...eventually...