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EndofBG1 variable for ToB?


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#1 10th

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Posted 17 November 2007 - 03:14 PM

As I'm currently preparing for my nth mega-mod install I've been wondering is this required for the starting area of ToB?

The reason for this question is that while reading through the BiG-World pdf I stumbled upon the section detailing the installation process for Ascension.
They say that tougher Illasaera has to be installed before BGT as the Illasaera component from WeiDU-Ascension overwrites ar4000.bcs and therefore reverses the changes made by BGT. Moreover this installation order should allegedly prevent the BG1 dream sequences from occuring during rest in ToB - I had them nonetheless.

Which begets the question: Do I have them because this variable has not been set when starting a pure ToB game?

10th

Edited by 10th, 17 November 2007 - 03:17 PM.

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#2 Ascension64

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Posted 17 November 2007 - 04:07 PM

As I'm currently preparing for my nth mega-mod install I've been wondering is this required for the starting area of ToB?

The reason for this question is that while reading through the BiG-World pdf I stumbled upon the section detailing the installation process for Ascension.
They say that tougher Illasaera has to be installed before BGT as the Illasaera component from WeiDU-Ascension overwrites ar4000.bcs and therefore reverses the changes made by BGT. Moreover this installation order should allegedly prevent the BG1 dream sequences from occuring during rest in ToB - I had them nonetheless.

Which begets the question: Do I have them because this variable has not been set when starting a pure ToB game?

10th

Yes, you get problems with getting all the dream cutscenes playing if the ENDOFBG1 variable isn't set correctly at the start of ToB. This is a problem with the Ascension component because it overwrites AR4000.BCS rather than patches it.

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