Yes, but the Harm spell is better, as you only need to touch the enemy twice, and the Time Stop spell let's you do that.Not quite Jarno, even in a fixed version of BG2, I'm still seeing Finger of Death; any alignment cleric.

Posted 12 December 2007 - 02:43 AM
Yes, but the Harm spell is better, as you only need to touch the enemy twice, and the Time Stop spell let's you do that.Not quite Jarno, even in a fixed version of BG2, I'm still seeing Finger of Death; any alignment cleric.
Deactivated account. The user today is known as The Imp.
Posted 12 December 2007 - 11:27 AM
The best rolls i can get for a Half Elf Cleric / Mage isAlways, always, ALWAYS max your DEX out. It helps every single character you can make.
And go with a 16 CON.
Phew, I hope no one died from that big boring monologue of mine.
Yes, but the Harm spell is better, as you only need to touch the enemy twice, and the Time Stop spell let's you do that.Not quite Jarno, even in a fixed version of BG2, I'm still seeing Finger of Death; any alignment cleric.
Edited by Altomar, 12 December 2007 - 11:29 AM.
Posted 12 December 2007 - 11:38 AM
The best rolls i can get for a Half Elf Cleric / Mage isAlways, always, ALWAYS max your DEX out. It helps every single character you can make.
And go with a 16 CON.
STR - 10
DEX - 18
CON - 14
INT - 18
WIS - 18
CHA - 10
Posted 13 December 2007 - 03:45 AM
Sorry about the confusion, but use Time Stop and Harm, spells only! As with Harm, you only have to hit him twice, first to hit with the spell, and then to kill the enemy that has one hit point. And to do those, the Time Stop spell guarantee that you succeed.I am confused!! Guess I have to try both finger of death and Time stop with harm to see the results...
Deactivated account. The user today is known as The Imp.
Posted 13 December 2007 - 03:53 AM
Posted 17 January 2008 - 01:32 PM
Posted 17 January 2008 - 01:47 PM
Posted 17 January 2008 - 02:29 PM