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One-Day Mod for BG2:SoA


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#1 FuzzT

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Posted 24 March 2008 - 01:51 AM

Hi, this might be a noob question but where can I host a One-Day NPC mod?
In missing knowledge of that I'll add it as an attachment to this message.

The mod is about a girl named Vildra, she is caothic good, fighter.
She was made overnight (litterally)
and I am basicly looking for info on how the coding went.
It should work, it is WeiDu and she got banters with some NPC's, some with PC and a Three of Life talk.

Must appologise for the dialogues, as dialogue writing is not my strong suit.

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Edited by FuzzT, 05 July 2009 - 02:51 PM.

-FuzzT-

#2 Kulyok

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Posted 24 March 2008 - 02:09 AM

Hey, congratulations on your first One-Day NPC. :) They are hosted on various sites; the original site is here:
http://www.pocketplane.net/oneday

In the meanwhile, I'll link this thread to the modlist. :)

#3 FuzzT

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Posted 24 March 2008 - 02:16 AM

Thanks
-FuzzT-

#4 Zyraen

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Posted 24 March 2008 - 09:20 AM

Congratz! :)

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#5 SConrad

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Posted 24 March 2008 - 11:50 AM

Hi, this might be a noob question but where can I host a One-Day NPC mod?
In missing knowledge of that I'll add it as an attachment to this message.

Depending on what you want for your mod, you're in the right forum. The Miscellaneous Released Mods forum/category is design for smaller mods that have no other home--usually those a little bit too small to warrant a forum of their own. This forum/category still give modders a download location, as well as a thread for support. :)

Anyone is able to upload mods in the Miscellaneous Released Mods download category, after which a topic will be automatically created here. For more information about uploading mods, please see this guide.

Also, congratulations on creating your first mod! :)

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#6 Creepin

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Posted 05 April 2008 - 08:42 AM

As a side note, you might want to add Continue() action to your bafs since you EXTEND_TOP'ing them, for the sake of compatibility with other mods and, possibly, original scripts.
And fix typos in "COMPILE".

Apart from that - congrats on your first mod :)

Edited by Creepin, 05 April 2008 - 08:45 AM.

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#7 Leomar

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Posted 05 June 2009 - 06:35 PM

FuzzT, some gamers have problems with your mod, because you have it wrong packed (the files are in an additional subfolder) and you have typos in the Setup-Vildra.tp2 which causes errors during the installation.

I've wrote you a PM a month ago, but you have not answered and downloaded the corrections from it. So I hope it is fine for you, if I attach a corrected version of Vildra here. I've make the corrections from Creeping, too, which he mentioned in the post #6.


Version 1.1
- Corrected typos in the Setup-Vildra.tp2
- Added Continue() to AR0020.baf and AR0500.baf
- Updated readme
- Added version-flag
- Updated WeiDU v210


I hope to hear from you soon. :)

Greetings Leomar

Attached Files


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#8 FuzzT

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Posted 05 July 2009 - 02:41 PM

Yeah, sorry for that.
I've had a lot of RL things, with my eksams and stuff.
I'll take a look at the new coding now, and about that PM.
A while ago I got a lot of buggy "you have recieved a new personal message" from shs forums.
So I simply ignored them.
-FuzzT-

#9 Ranadiel

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Posted 21 July 2009 - 06:48 AM

Two quick questions for you.

1. Where do you find her in the game?
2. Does she have any ToB content?

Thank you for your time.

-=Edit: Nevermind, I figured out how to get the answers from the mod's files.=-

Edited by Ranadiel, 22 July 2009 - 09:03 AM.


#10 tadmeyer

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Posted 19 June 2010 - 08:16 AM

Where is Vildra? Based on the files, I searched the government district but could not find Vildra. Could someone please tell me map & coordinates.

#11 tadmeyer

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Posted 05 July 2010 - 07:09 PM

Where is Vildra? Based on the files, I searched the government district but could not find Vildra. Could someone please tell me map & coordinates.


Okay, finally found her near the entrance to the bridge district. Not sure how I got the wrong map.

Anyway, I ran into a big problem while trying to play with her. Apparently, she has an encounter at the city gates. Just after entering the area she talks and an NPC called Carren and his bodyguards are spawned. Just after her three dialogs, she repeats them again and Carren and bodyguards are spawned again. This repeats endlessly.

I tried to get Vildra up to Carren, and evetually I was able to do so. At that point, they talked and he and is bodyguards left (presumably for some future encounter). However, a second later the whole thing started again - Vildra started with her opening lines, the NPCs spawned, Vildra & Carren talked & Carren left. This again repeated endlessly.

I don't know if the mod's creator is around anymore, but I would appreciate it if someone who knows modding could look at the coding and tell me how to get around this. Maybe change a variable so that encounter does not trigger? I do not care if it breaks her quest.