
Barbarian starting hit points are wrong
#1
Posted 09 August 2008 - 07:26 AM
Is this a known issue?
#2
Posted 10 August 2008 - 01:10 AM
Yep, that's a bug in 1.06. Fixed, thanks.I have BGT 1.06 (updated) installed and difficulty set to normal, so I should be getting max HP rolls, but when I start a barbarian, he always has 10 base hit points (i.e. 14 with an 18 constitution). I've tried this over and over again and even at lowest possible difficulty, but this always happens. I have to edit the game in Shadowkeeper to set the base hit points to 12. Proper d12 hit dice are applied at level up, so it is only a problem with new characters at level 1.
Is this a known issue?
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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
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Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)