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Stuck in the temple after killing Sarevok


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#1 -JWD-

-JWD-
  • Guest

Posted 10 August 2008 - 06:08 PM

Hi, I'm playing BGT with a mess of other mods installed. I killed Sarevok in the Temple of Bhaal and nothing happened. He keeled over but no BGI endgame video was played and the game doesn't recognize that he's dead. I tried CLUAing out and talking to Belt, but he has nothing to say to me so the problem is that I can't figure out how to advance to the BGII portion of BGT.

I did search quite a bit and I found one relevant thread. I have the same symptoms as this guy: http://www.shsforums...showtopic=32200

However, the cure prescribed there will not work for me because

a) I was stupid enough to inadvertently wipe my quick- and auto- saves once I had already killed Sarevok, meaning I can't easily go back and kill him again once some fix has been applied
b) Though I do have SCS installed, my BGSAREVO.BCS file does not have the bug described in that thread.

So, here's the question: is there some trick, script, or variable modification which will tell BGT that it needs to get on with letting me play BGII? If it's not possible to fix this problem and continue from within BGT (which I'd really like to do), is there a way to preserve not only my character but also his items (including bags of holding, etc.) for use in a fresh BGII installation? My main goal is just to play through BGII and ToB with this character and his current inventory.

Thank you very much for any help in advance, and I appreciate the fact that this board will let me post as a guest!

#2 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 11 August 2008 - 01:29 AM

Just use the console:

SetGlobal("SarevokBoutToDie","GLOBAL",3)
SetGlobal("ENDOFBG1","GLOBAL",0)

--------------
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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#3 -JWD-

-JWD-
  • Guest

Posted 11 August 2008 - 06:22 AM

Just use the console:

SetGlobal("SarevokBoutToDie","GLOBAL",3)
SetGlobal("ENDOFBG1","GLOBAL",0)


Thank you very much, I will try this ASAP. I really appreciate all of the help you hand out voluntarily on these boards and in general the BG modding community is so great! It's awesome to see so much activity surrounding such an old (but timeless, obviously :D) game.

#4 -JWD-

-JWD-
  • Guest

Posted 11 August 2008 - 01:35 PM

Yes, this did the trick! Thank you!