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Linking .DLG to .ITM


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#1 MagusWizardo

MagusWizardo

    Don't ask... please don't ask.

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Posted 15 July 2003 - 03:27 PM

I'm attempting to make an item which, once identified, can be conversed with ala Lilarcor... but how do I link the dialogue file to it so the game knows what to say ??

#2 Seifer

Seifer

    The best Anti-Paladin weapon is a tin opener...!

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Posted 15 July 2003 - 03:31 PM

A basic introduction can be gained here
Tutorial thingy

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


Still a cyberjock, still hacking the matrix, still unsure of what that means.

TeamBG member - http://www.teambg.eu