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#1 Graoumf

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Posted 25 June 2007 - 09:11 AM

Hello aVENGER,

As I'm analysing .D files of your mod to ease the proofreading of the french translation (which is almost done, thanks to the D'Oghmatiques), I noticed some possible mistakes :

1) At first, some orthographical mistakes :
@2105 : there's a " at the beginning, but not at the end
@2623 : Don not...

2) I saw no link for @663 in RR#GAELB. But I guess, it must be here :

IF ~~ THEN BEGIN z3
SAY @1310
=
@1311
=
@1312
IF ~~ THEN DO ~SetGlobal("RR#ARLED_JOURNAL","GLOBAL",4)
EraseJournalEntry(@653)~ EXIT


Also, I think to have noticed that you erase sometimes the journal entry for the quest of Arledrian, but don't write in it after.

3) I didn't see any link for @652 which is a journal entry.

4) I didn't see any link for the journal entry @664.


Well, that's all for the moment... but I'm going on this analysis.

Edited by Graoumf, 25 June 2007 - 10:36 AM.


#2 aVENGER

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Posted 27 June 2007 - 05:56 AM

FIXED in v3.61

A small bug with Marina's AI script is present in RR v3.6. The script will simply fail to compile unless the "Super Happy Fun Lucky Modder Pack" of G3 BG2 Fixpack is present. However, this has no significant impact on the gameplay. Marina will merely fail to flee if she is attacked.

Edited by aVENGER, 01 July 2007 - 11:11 AM.


#3 Graoumf

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Posted 28 June 2007 - 10:24 AM

I'm analysing the CoC Encounter and maybe there's a problem with the .D of RR#Zaer or RR#Seli :

IF ~~ THEN BEGIN 1
SAY @2082
=
@2083
=
@2084
=
@2085
IF ~OR(2)
Race(Player1,ELF)
Race(Player1,HALF_ELF)~ THEN GOTO 2
IF ~!Race(Player1,ELF)
!Race(Player1,HALF_ELF)~ THEN DO ~AddXPObject(Player1,750)~ EXTERN ~RR#SELI~ 2
END

IF ~~ THEN BEGIN 2
SAY @2086
=
@2087
IF ~~ THEN DO ~AddXPObject(Player1,750)~ EXTERN ~RR#SELI~ 2
END


But there's no BEGIN 2 in RR#Seli.D :(

--------------------------------------------

There's the same kind of thing between RR#Seli.D and RR#GROK.D :

IF ~~ THEN BEGIN 7
SAY @2066
=
@2067
IF ~~ THEN DO ~AddXPObject(Player1,500)~ EXTERN ~RR#GROK~ 4


And there's no BEGIN 4 in RR#Grok.D !

I stop here, I didn't check the others .D files of the Venduris' friends. Are these things a problem or not ?

#4 aVENGER

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Posted 28 June 2007 - 11:35 AM

No worries, these are not bugs. When the .D files get compiled everything works out properly, i.e. it doesn't actually matter whether I write BEGIN 1, BEGIN 10 or BEGIN 1000 in the .D file, the .DLG still compiles properly. :)

BTW, you can easily test those banters during the CoC encounter via the "(Stall Venduris for a moment to quickly examine the tactical options of this situation)" dialogue line and you'll see that they all work.

#5 Graoumf

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Posted 28 June 2007 - 11:53 AM

Ok thanks !
And... heu... sorry... :unsure:

#6 aVENGER

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Posted 28 June 2007 - 01:02 PM

Heh, it's ok. :) I'd much rather have a few false positives reported to me than a bunch of real bugs left in the unknown.

If you notice anything else that seems even remotely suspicious feel free to report.

#7 Salk

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Posted 25 August 2007 - 08:16 AM

aVenger,

you might be interested to know that NI reports some errors about a script I believe belongs to you (RR#CGRAV.BCS).

The error is:

Invalid Area String: S:Area* - "RR#AR01"

at lines 38,39,40,41,42,44

I know nothing about modding but perhaps you might get some clues out of it. :cheers:

#8 aVENGER

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Posted 25 August 2007 - 12:28 PM

aVenger,

you might be interested to know that NI reports some errors about a script I believe belongs to you (RR#CGRAV.BCS).


It's a harmless NI related warning which comes from the fact that my area doesn't follow the ARxxxx naming format. Most other modders use a similar approach and name their areas with their own prefix. Anyhow, there's no need to worry, WeiDU compiles the .BAF properly and everything works fine in-game. :)

Apparently, the NI warning comes up because the name of my CoC area is longer than 6 characters in v3.71. <- Fixed as of v3.8

Edited by aVENGER, 04 October 2007 - 04:24 AM.


#9 Salk

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Posted 12 November 2007 - 12:14 AM

Hello aVenger!

Some scripting issues:

RR#GAELN.BCS

"GALEAN2" should be "GAELAN2"

RR#ZAER.BCS

"RR#BODAK" should be "RR#BODK"

Plus there are some missing resources:

RR#010.BCS is missing AM307TT2 , AM307TT3 , Guillotine1 and Guillotine2

Cheers! :cheers:

#10 aVENGER

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Posted 12 November 2007 - 12:47 AM

Thanks Salk!

In case anyone's interested, the first bug (the misspelling of GAELAN2) could potentially lead to receiving the 12500 XP for acquiring Gaelan's key even if he was killed beforehand (instead of getting the XP for successfully pickpocketing his key). The second bug (the misspelling of RR#BODK) will cause Zaeron to call Bodak for help after being struck by a miscast magic effect, even if Bodak is already dead. The third bug is merely a report of missing ambient sounds. All in all, the errors are fairly harmless and can only occur under rare circumstances. They won't impact the gameplay in a significant way. <- FIXED AS OF RR V3.82

Edited by aVENGER, 24 December 2007 - 12:38 AM.


#11 aVENGER

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Posted 30 December 2007 - 11:59 AM

I've just realized that a small bug can occur if the party steals Arledrian's dagger, sides with the Shadow Thieves, refuses to help Arledrian fight off the vampires in the crypts and a partymember currently wields Silverblaze at the same time (i.e. if the dagger is currently inside an active weapons slot). In that particular case, Arledrian's dialogue will abruptly end with the dreaded NO VALID LINKS OR REPLIES line.

This should be a fairly rare situation though, and I've already fixed the bug locally. The temporary workaround is to unequip the Silverblaze dagger (i.e. remove it from the active weapon slot) before encountering Arledrian in the crypts.
<- FIXED AS OF RR V3.9

Edited by aVENGER, 23 March 2008 - 11:27 PM.


#12 Anthrophobia

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Posted 11 June 2008 - 07:38 AM

Hey, I think I found a bug in this mod

I'm currently working with Bodhi, in which she told me to do the final task(kill Aran Linvail). However, once I got to the Docks District I can't seem to go into the Shadow Thief Guildhall. The door icons simply aren't there! I tried reinstalling the mod but it still didn't work. My only other mod as of far is Unfinished Busniess.

#13 aVENGER

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Posted 11 June 2008 - 09:39 PM

Hey, I think I found a bug in this mod

I'm currently working with Bodhi, in which she told me to do the final task(kill Aran Linvail). However, once I got to the Docks District I can't seem to go into the Shadow Thief Guildhall. The door icons simply aren't there! I tried reinstalling the mod but it still didn't work. My only other mod as of far is Unfinished Busniess.


Did you start a new game after installing Rogue Rebalancing? As noted in this thread the "Shadow Thief Improvements" and the "Chosen of Cyric" components won't work properly if you install the mod mid-game. Just in case, please post the contents of your WeiDU.log.

#14 lac

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Posted 09 November 2008 - 12:21 AM

There is an incomplete edit in

http://rogue.rebalan...for_Thieves_and

Besides adding a dozen of brand new items, Marina's shop also restores several lost items from BG1 (i.e. the Dagger of Venom). party, a few of the new items are also accessible in the BG1 portion of the game for BG1Tutu and BGT players.

#15 aVENGER

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Posted 09 November 2008 - 03:06 AM

Nice catch, I'll update that passage in the Readme when I get the chance. For reference, it's supposed to read:

This component will introduce a new store which offers many items that can be of great use to Thieves and Bards. All of these items can be purchased from Marina, the Black Market merchant, who resides on the main floor of the Shadow Thief guild. Besides adding a dozen of brand new items, Marina's shop also restores several lost items from BG1 (i.e. the Dagger of Venom). In return, a few of the new items are also accessible in the BG1 portion of the game for BG1Tutu and BGT players. Furthermore, a new quest involving Arledrian (the fence who resides on the top floor of Gaelan Bayle's house) will be added as well. Finally, this component will also alter the Short Sword of Backstabbing so that it matches its PnP counterpart more closely.


EDIT - FIXED as of RR v4.01

Edited by aVENGER, 20 November 2008 - 06:15 AM.


#16 -persocom01-

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Posted 06 February 2010 - 02:54 AM

I didn't realise RR gave a quest for Arledrian until chapter 6 and after I killed Bodhi, (probably because I wasn't interested in what Aran Linvile was saying when plaing through the game for the xth time) but when I realised it, I tried it out anyway, and it was fine until I got elven journal at the Five Flagons inn, during which I got a "no valid replies or links" error.

I don't know how to post my weidu log. If someone were to explain how I would gladly post it.

My game has quite a number of mods on it, but no mega mods or anything I know that would conflict with each other. It has the g3 fixpack, tweakpack, SinDingo's questpack, expanded thieves stronghold installed, among other mods, but these are the only ones that affect thieves as far as I know. I did not install every part of each mod either, so having detailed information about how modded my game is a little problematic, but shadow thieves improvements in questpack was not installed.

#17 aVENGER

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Posted 06 February 2010 - 05:33 AM

To post your WeiDU.log, open it with Notepad and then simply copy the textual contents and paste them here. For reference, that file is located in your BG2 folder.

Furthermore, in this particular case it would be helpful if you could also send me a savegame which was made shortly before the bug occurred (i.e. right before entering the Five Flagons tavern) in case you still have one. You can send it via e-mail to rogue.rebalancing@gmail.com

Edited by aVENGER, 06 February 2010 - 06:25 AM.


#18 -persocom01-

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Posted 06 February 2010 - 07:08 AM

I just realised my version of RR is 4.32 so I'm not sure if my error still applies. I'm installing RR 4.33 when I figure out how to do so, but I don't know if it's still counted as an error if it happens since RR will have been installed during a current game. I also found my weidu log:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v7
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v18
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v18
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18
~SETUP-UB.TP2~ #0 #22 // Justifier Kit: v18
~SETUP-UB.TP2~ #0 #23 // Feralan Kit: v18
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v18
~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA
~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB
~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~JZ/SETUP-JZ.TP2~ #0 #0 // The Jerry Zinger Show
~JZ/SETUP-JZ.TP2~ #0 #1 // Remove Delay Between Episodes
~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v2.19
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.32
// Recently Uninstalled: ~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.32
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.32
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.32
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.32
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.32
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.32
~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.32
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.32
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.32
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.32
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #0 // Install Longhaired Female Elven Mage Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #1 // Install Female Cleric and Druid Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #3 // Install Longhaired Female Human Fighter Avatars in Full Plate Armor
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.6
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content)
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd)
~FREEACT/SETUP-FREEACT.TP2~ #0 #10 // PnP Free Action: Beta 1
~SAREVOKROMANCE/SAREVOKROMANCE.TP2~ #0 #0 // Aeryn's Sarevok Romance for BGII: Throne of Bhaal: 1
~WONNIMCHUNHA/WONNIMCHUNHA.TP2~ #0 #0 // wonnimchunha's Portraits for PCs: v1
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content)
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #7 // Improved Twisted Rune
~SETUP-TACTICS.TP2~ #0 #8 // "Kuroisan", the Acid Kensai
~SETUP-TACTICS.TP2~ #0 #22 // Smarter Dragons in SoA
~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
~PHAERE_PORTS/PHAERE_PORTS.TP2~ #0 #7 // Jaheira Portrait
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok
~SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required): v1.1
~SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues: v1.1
~SETUP-TASHIA.TP2~ #0 #5 // Alternate portrait for Tashia. -> Tashia's Alternate Portrait 2.: v1.1
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk): v7
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content)
~IMOEN.TP2~ #0 #0 // 'Imoen Romance Add-on Mod BG2:SoA(ToB required!)v1.201'
~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod (BG2:SoA & TOB NPC) created by nethrin and Sillara: v14
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v5
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-HIDEKT.TP2~ #0 #0 // Hidden Kits
~SETUP-FOODMOD.TP2~ #0 #0 // Chosen of Mystra's Food and Herbal Mod (Requires Throne of Bhaal)

I don't think I have the save right now but I could probably recreate it in 15min from one of my chapter by chapter saves.

#19 -persocom01-

-persocom01-
  • Guest

Posted 06 February 2010 - 07:29 AM

Ok my weidu log says I recently uninstalled RR, but that's because I tried to fix the error by reinstalling RR, so the error occured before I uninstalled RR. I'm sending you a saved game, I hope hotmail let's me send zip files, but that's after I reinstalled RR and recreated the situation with a previous save.

And on another note, the chosen of cyric encounter was pretty good. I'm not sure if I'm 'cheating' in a sense my level was really high, but I still had a hard time. In the end I won by raining AoE spells all over the battlefield. Don't know what I would have done without my mage.

#20 aVENGER

aVENGER
  • Modder
  • 1680 posts

Posted 06 February 2010 - 08:34 AM

Ok, I got your save and was able recreate the bug. It can only happen in very rare instances when the Protagonist has an exceptionally high Lore score but an Intelligence score below 10. This will be fixed in the next release. In the meanwhile, have your Protagonist drink a Potion of Genius (most temples have a few of those for sale) before he acquires Arledrian's Journal and you should be able to get through the dialogue unhindered.

BTW, your install order is slightly suboptimal as Tactics and Quest Pack need to go before Rogue Rebalancing. Check the Compatibility Guide for more details. Also, I'm glad you enjoyed the CoC encounter. :)