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Assiinging innate spells on level up.


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#1 Andyr

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Posted 17 July 2003 - 01:30 PM

How can I assign a character innate abilities on level-up in BG2? e.g. can cast Invisibility once a day at level 10, twice at 15.....

If possible, could you point me towards an example somewhere?
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#2 cirerrek

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Posted 18 July 2003 - 05:46 AM

Well, if you want to do it for the protagonist only, you would have to do it through scripting or if a party NPC, you could give it to the appropriate creature file jaheir7.cre (or whatever her .cre files names are).

If you want to give it to a particular class you need to find the appropriate .2da file for that class/kit and add the innate to be part of their level up protection. Look at IEDSP for descriptions of the .2da files that handle this type of feature.

Sorry, I don't have a specific example to give you.

#3 Seifer

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Posted 18 July 2003 - 05:49 AM

Look at the specific kit examples or the HLA tables for a good example.

The HLA tables can be found in the LUMxxx.2da files

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#4 Andyr

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Posted 18 July 2003 - 06:31 AM

Ok thanks, I will try those and post my efforts if it doesn't seem to work. B)
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#5 Andyr

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Posted 19 July 2003 - 08:43 AM

I have now got this sorted.
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