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Crash to desktop with Master of Challenge


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#1 -LadyRolePlay-

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Posted 10 October 2008 - 11:04 PM

At Leomar's suggestion I am posting this problem here as well as at 3 Gibberlings. I am playing the same install as Leomar, running several different pc's and having a great time, and pretty much glitch free.

I have run into one problem, it concerns females in a romance with Ajantis and Coran, when someone called the Master of Challenges shows up to settle the issue, where one man is chosen over the other. There are four contests. Two of them run just fine. The screens load, and it comes off, this would be the save me from the dragon one, and the I want a gift one.

However two of them, will cause a crash to desktop. The entertainment one, and the I want to see them fight one. The screen will start to load, then abruptly crash out. I've tried it from different areas, I have tried it with a full group there, and with just Ajantis and Coran. I feel sure, it's the load to the different area that is causing the crash. I do have a save game right before the start of the challenge, hard to say if it's with this or the npc project. Here's my log copy if it helps.


The other thing I noticed was that my group did pick up Viconia, to drop off somewhere, I didn't intend to keep her there. On the way back from the wilderness, she started in on a conversation with my character referring to events that had happened at the end of BG 1, though I am in the middle of BG 1


~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open Cloakwood Lodge (first Cloakwood area only): v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BGT-WeiDU
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 1

#2 Hoppy

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Posted 11 October 2008 - 06:10 AM

I will reply at G3. Basically the area that you go to is x#ch11.are but there is no WED file so instant crash. That is going to be a head scratcher for now.
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


Posted Image The Definitive Guide to Trolls

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#3 Hoppy

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Posted 11 October 2008 - 06:35 PM

Hi LadyRolePlay. Here are the files form the G3 topic. I don't know why I can't upload there. Maybe it is the interface and I didn't see it.

Extract and place the files in override and let us know how they work.
Enjoy!


Attached File  BG1NPC_areafix_4BGT.rar   268bytes   97 downloads


Extra info at G3 link:
http://forums.gibber...mp;#entry134802

Edited by Hoppy, 11 October 2008 - 06:46 PM.

?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


Posted Image The Definitive Guide to Trolls

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#4 -LadyRolePlay-

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Posted 11 October 2008 - 10:27 PM

Hi LadyRolePlay. Here are the files form the G3 topic. I don't know why I can't upload there. Maybe it is the interface and I didn't see it.

Extract and place the files in override and let us know how they work.
Enjoy!


Attached File  BG1NPC_areafix_4BGT.rar   268bytes   97 downloads


Extra info at G3 link:
http://forums.gibber...mp;#entry134802



What an AWESOME person you are to do this :wub:

It's midnight my time, and have to get up early tomorrow, but I'll try it out tomorrow afternoon and let you know Hoppy. Thank you so very much!

#5 -LadyRolePlay-

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Posted 11 October 2008 - 11:03 PM

To let you know the fix worked great! All four events came off without a hitch. You fellows that work on this project might want to make it available as part of your download.

You really have to walk a fine line and play these romances just right to even get the Master to show up, I don't think it happens a whole lot. But I will say it's the single best cut scene within a mod itself, so be ashame for someone to miss out.

#6 cmorgan

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Posted 12 October 2008 - 06:36 AM

Wicked cool stuff - I will set it up for the next version o BGT'ers get the same content as Tutu'ers.

For the record, the fix is a set of (yet to be written) PATCH_IF statements that set the names of BGT versions of distributed .wed files on BGT, and Tutu ones on Tutu for areas X#CH[11,12,13,14]

In the meantime, fire up NI and make the changes on the fly, or drop Hoppy's fixed files into your override. There will be no compatibility problems at all with anyone, as these areas are copied off of our own resources and renamed/patched. The problem is that since they are straight copies of existing areas tweaked to remove spawnpoints, etc. and used in cutscenes, we left them referencing existing .wed files...

#7 Leomar

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Posted 12 October 2008 - 08:37 PM

The other thing I noticed was that my group did pick up Viconia, to drop off somewhere, I didn't intend to keep her there. On the way back from the wilderness, she started in on a conversation with my character referring to events that had happened at the end of BG 1, though I am in the middle of BG 1

At Gibberlings Three I have responsed in Viconia bug in the "BG1 NPC Project" forum for that problem. I think, it is better that we discussed this problem here:

I think, this is none "BG1 NPC Project" problem. We have the same bug, that Viconias BG2 dialogs shows up in BG1. We are looking into it, because one of the following mods are not really BGT compatible if you install them directly and not after the transition to BG2:

- Banter Packs
- IEP Extended Banters
- Flirt Pack
- Viconia friendship Path

We know, that "Viconia friendship path" does this not, because our gamer who report this has not installed this mod.

Which of the mods have you installed and have you some banter examples, which shows wrongly up?

Greetings Leomar

Edited by Leomar, 12 October 2008 - 08:38 PM.

A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#8 -LadyRolePlay-

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Posted 15 October 2008 - 11:39 AM

The other thing I noticed was that my group did pick up Viconia, to drop off somewhere, I didn't intend to keep her there. On the way back from the wilderness, she started in on a conversation with my character referring to events that had happened at the end of BG 1, though I am in the middle of BG 1

At Gibberlings Three I have responsed in Viconia bug in the "BG1 NPC Project" forum for that problem. I think, it is better that we discussed this problem here:

I think, this is none "BG1 NPC Project" problem. We have the same bug, that Viconias BG2 dialogs shows up in BG1. We are looking into it, because one of the following mods are not really BGT compatible if you install them directly and not after the transition to BG2:

- Banter Packs
- IEP Extended Banters
- Flirt Pack
- Viconia friendship Path

We know, that "Viconia friendship path" does this not, because our gamer who report this has not installed this mod.

Which of the mods have you installed and have you some banter examples, which shows wrongly up?

Greetings Leomar



Sorry to be so long getting back to you Leomar. It's because I have tried with three different characters I am playing to replicate what happened, using various party members. I even had one of mine pick her up and keep her for quiet a long time, waiting to see what she said and if it was appropriate.

It seems the problem happened only one time, and quiet soon after picking her up. I had a human female fighter, and I THINK I might of had Iomen, though I just can't remember. Prior play throughs with both have not had this happen again, nor with my male paladin, nor with varying party compositon. As I said I kept her through a lot of areas, until I just couldn't take her anymore. Her and Sharteel both are evil in a very non funny way (Unlike Edwin) they really get on my nerves, the both of them.

It seems a one time event, I do not know why. I read through the install manual before even starting, and the only cautions in there were to hold off the Iomen mod and the Chole, I never saw another caution, and I let the program install for me so I know the install order is correct, my Weidu log shows no errors either. As I said play throughs with three characters, I have not seen it again. Basically the gist of the conversation was asking about my feelings about killing Sarvok, and about being a bhaalspawn, so sorry not to remember the exact conversation. I do have one other character I do plan to play, and I will make sure to make a save before picking her up. If I see it again, I will write down exactly what was said, and will send the save, if helps you fellows at all. You all have done such a remarkable job.

#9 Hoppy

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Posted 15 October 2008 - 05:15 PM

LRP

Can you post your weidu file? It will be a text file ( usually notepad ) and we can see what you have installed. I have installed Banter packs before but I think those have been updated for BGT and if you can post a screen shot or recite the text she says that refers to BG2 actions, I can find the triggers.
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


Posted Image The Definitive Guide to Trolls

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#10 Leomar

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Posted 16 October 2008 - 08:42 PM

I do have one other character I do plan to play, and I will make sure to make a save before picking her up. If I see it again, I will write down exactly what was said, and will send the save, if helps you fellows at all.

That will be nice, thank you for your help. :)

Greetings Leomar

Edited by Leomar, 16 October 2008 - 08:43 PM.

A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World