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Help with Nathaniel (non-romancing)


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#1 -guest-

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Posted 11 April 2009 - 02:44 PM

I'm playing a female character and (obviously) not romancing Nathaniel this run through, and he doesn't seem to be doing much banter- or quest-wise. He's chatted with my character once and with the other NPCs a couple of times, but his quest hasn't progressed since visiting the Government building. I've done pretty much everything I can do before heading to Spellhold (just got the Windspear Hills left to do), although I tend to run through quite quickly so I'm only on day 22 or thereabouts.

Is there something I need to do to kickstart his quest?

#2 Nix

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Posted 19 April 2009 - 02:09 PM

What is the last conversation you've had with Nathaniel?

#3 -Guest-

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Posted 20 April 2009 - 01:08 PM

The last full conversation I had with him was when he talked about keeping our spirits up and how he has hope that Imoen and Latimer will be found. He's had quite a few banters with Yoshimo and one with Viconia (I'm playing a 5 person party with the Angelo mod as well).

#4 Nix

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Posted 21 April 2009 - 07:42 AM

Have you had the conversation about letting Latimer go? How about the one that is triggered by resting outdoors?

#5 -guest-

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Posted 22 April 2009 - 03:59 AM

Have you had the conversation about letting Latimer go? How about the one that is triggered by resting outdoors?

No, I haven't had either of those yet.

Even though he's being a bit on the quiet side, he's turning out to be a rather excellent character and fighter.

#6 Nix

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Posted 22 April 2009 - 02:13 PM

Have you had the conversation about letting Latimer go? How about the one that is triggered by resting outdoors?

No, I haven't had either of those yet.

Even though he's being a bit on the quiet side, he's turning out to be a rather excellent character and fighter.


Yeah, he can be quite a powerhouse... As a kensai in BGII, how could he be any other way?
Have you had any of his quest banter at all? The first one where he comes out to the PC and talks about his lover?

#7 -guest-

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Posted 22 April 2009 - 05:26 PM

Have you had the conversation about letting Latimer go? How about the one that is triggered by resting outdoors?

No, I haven't had either of those yet.

Even though he's being a bit on the quiet side, he's turning out to be a rather excellent character and fighter.


Yeah, he can be quite a powerhouse... As a kensai in BGII, how could he be any other way?
Have you had any of his quest banter at all? The first one where he comes out to the PC and talks about his lover?

Yeah, I've had that conversation, then the one about having to keep our spirits up.
Oh, and he and Viconia have been bitching away merrily, which is always amusing.
I usually run quite a few mods, so it might be a compatibility issue; this run has angelo, assassinations, item upgrade and xp-cap removal.

#8 Nix

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Posted 22 April 2009 - 07:43 PM

Try checking the values of NathFriend and NathFriendMatch globals via the console or Shadow Keeper.

#9 -guest-

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Posted 24 April 2009 - 02:36 PM

Try checking the values of NathFriend and NathFriendMatch globals via the console or Shadow Keeper.


How do I check the values?

#10 Nix

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Posted 25 April 2009 - 01:45 AM

Two ways. Using Shadow Keeper - Load the saved game and look under Global Variables for NathFriend and NathFriendMatch.

The second way is using the console. Enable debug mode by opening the file baldur.ini in your SoA folder using Notepad, and under Program Options adding in:
Debug Mode=1

Save, start BG2, load the saved game. Press Ctrl+Spacebar to open the console, then type CLUAConsole:GetGlobal("NathFriend", "GLOBAL") and hit Enter. After that, CLUAConsole:GetGlobal("NathFriendMatch", "GLOBAL").

#11 -guest-

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Posted 25 April 2009 - 08:42 AM

Thanks,

NathFriend is 1, but the NathFriendMatch global apparently doesn't exist. Think I may have found the problem then...

#12 Nix

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Posted 25 April 2009 - 04:12 PM

Okay, create a variable called NathFriendMatch with the value 1.

CLUAConsole:SetGlobal("NathFriendMatch", "GLOBAL", 1)

or in Shadow Keeper, under Global Variables, add variable.

#13 -guest-

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Posted 25 April 2009 - 04:47 PM

Okay, create a variable called NathFriendMatch with the value 1.

CLUAConsole:SetGlobal("NathFriendMatch", "GLOBAL", 1)

or in Shadow Keeper, under Global Variables, add variable.


That seems to have done the trick! Thanks!