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Hello, new here and moderately clueless


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#21 --inexorable--

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Posted 12 June 2009 - 11:45 PM

Everything seemed to be working fine.

Changed some components in the .bat file before running the install .bat and everything is good.

But now I keep crashing to my desktop every time I enter the Jovial Juggler in Beregost.

Any idea why this is?

#22 inexorable

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Posted 13 June 2009 - 12:05 AM

Everything seemed to be working fine.

Changed some components in the .bat file before running the install .bat and everything is good.

But now I keep crashing to my desktop every time I enter the Jovial Juggler in Beregost.

Any idea why this is?



Seems to be only the Jovial Juggler.
I found an old thread about it where someone offered a file for Bjorin to download. I did and put it in my override to no avail.

Still crashing when entering the Jovial Juggler.

Only there though. All other areas of Beregost I enter without difficulty.

Any help is appreciated. Thanks.

#23 Jarno Mikkola

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Posted 13 June 2009 - 09:50 AM

Make a --change-log from the ar6704.are file, and then you can try to use the files the logging gives you, by putting them one at a time to the override folder until the area works again, or if they don't the problem is in the creatures inside the pub.

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#24 inexorable

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Posted 13 June 2009 - 02:39 PM

Make a --change-log from the ar6704.are file, and then you can try to use the files the logging gives you, by putting them one at a time to the override folder until the area works again, or if they don't the problem is in the creatures inside the pub.



When I try to do the change log I get this:

'--change-log' is not recognized as an internal or external command, operable program or batch file

#25 Jarno Mikkola

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Posted 13 June 2009 - 02:53 PM

When I try to do the change log I get this:
'--change-log' is not recognized as an internal or external command, operable program or batch file

Did you go to the link... And type:
"--change-log ar6704-are --out results --out results/log1.txt"
With the quote marks to the cmd.exe... as in, it needs to take the whole line...

Edited by Jarno Mikkola, 13 June 2009 - 02:55 PM.

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#26 inexorable

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Posted 13 June 2009 - 03:26 PM

When I try to do the change log I get this:
'--change-log' is not recognized as an internal or external command, operable program or batch file

Did you go to the link... And type:
"--change-log ar6704-are --out results --out results/log1.txt"
With the quote marks to the cmd.exe... as in, it needs to take the whole line...



Did it with the quotations and now get: System cannot find the specified path

#27 Jarno Mikkola

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Posted 13 June 2009 - 03:41 PM

Did it with the quotations and now get: System cannot find the specified path

Yeah, cause you didn't do the path specification first like it was said in the link...
"cd c:\games\BGII - SOA\"
For example, again with the quote marks. <_<

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#28 inexorable

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Posted 13 June 2009 - 03:50 PM

Did it with the quotations and now get: System cannot find the specified path

Yeah, cause you didn't do the path specification first like it was said in the link...
"cd c:\games\BGII - SOA\"
For example, again with the quote marks. <_<



I have no idea what I'm doing wrong here.

I type in cmd in the run command

I typed in this: "cd c:\<install path to SOA>\"

in quotations, as it said in the link.

and I get: this is not recognized as an internal or external command

Should I be doing something else?
Thanks

#29 Jarno Mikkola

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Posted 13 June 2009 - 05:24 PM

Should I be doing something else?
Thanks

:wall: This is what happens when one doesn't test his solutions oneself when copying others work...

So you need to re-direct the cmd.exe to the game directory with the cd.. 's and cd <foldername> dos commands.
I updated the link subject about this. Do I feel stupid? <_<

Edited by Jarno Mikkola, 13 June 2009 - 05:26 PM.

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#30 Sasha Al'Therin

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Posted 13 June 2009 - 05:45 PM

An easier way IMHO to run the --change-log command line feature of weidu or any other command line feature for that matter...

This is for Windows (I don't know Mac or Linux)
Follow the other instructions regarding making the results directory and ensuring that you have a copy of weidu. Then open notepad and type or copy/paste and then modify the following line to suit your needs: weidu --change-log ar6704-are --out results --out results/log1.txt Save the file as change_log.bat inside your game directory. Then in Windows Explorer double click on the change_log.bat icon/file name. It will automatically run weidu with the --change_log feature without you having to press enter a bunch of times...

If you need or want to examine the changes of multiple files, you can paste the line again as many times as needed. Just change the file name to look at (i.e. ar6704.are) and increment the log number (i.e. results/log2.txt) so you don't overwrite the previous logs

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#31 inexorable

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Posted 13 June 2009 - 06:51 PM

An easier way IMHO to run the --change-log command line feature of weidu or any other command line feature for that matter...

This is for Windows (I don't know Mac or Linux)
Follow the other instructions regarding making the results directory and ensuring that you have a copy of weidu. Then open notepad and type or copy/paste and then modify the following line to suit your needs: weidu --change-log ar6704-are --out results --out results/log1.txt Save the file as change_log.bat inside your game directory. Then in Windows Explorer double click on the change_log.bat icon/file name. It will automatically run weidu with the --change_log feature without you having to press enter a bunch of times...

If you need or want to examine the changes of multiple files, you can paste the line again as many times as needed. Just change the file name to look at (i.e. ar6704.are) and increment the log number (i.e. results/log2.txt) so you don't overwrite the previous logs


Thank you for the help.

Okay... got the change log to work.

It popped out a file... AR6704.0002.ARE and the log said:

[WeiDU.exe] WeiDU version 21000
[WeiDU.exe] Using scripting style "BG2"



Mods affecting AR6704.ARE:
00000: /* from game biffs */ ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core
00001: /* from game biffs */ ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ 0 3190 // Rest Anywhere (Japheth)
00002: ~SETUP-BGTMUSIC.TP2~ 0 0 // Full Baldur's Gate and Tales of the Sword Coast Music


I placed the file in the override. Didn't help. Still crashed when I enter the Jovial Juggler.
So that means it must be a creature in there?

Is there a way to run the log for the creatures in there or did I mess something up or should I do something else?

Thanks for all the help.

#32 dabus

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Posted 13 June 2009 - 10:24 PM

Sure it crashes, you did nothing to fix it, it's just in investigation which mod did modify the area.
You can make a copy of the existing area-file and copy those from the backup-direcories of the mods that affected the area in reverse order into the override folder. Start again and see if it changes.

If it does not, it is some person, script, animation, whatever in this location.
Iy you want to find out what's wrong, you would have to go through all these by looking at the area with the tool near infinity and making a lot of changelogs on all those things and see if there are mods that changed the original content.

Did you try the Beregost Crash Fixer? (Although I think it was made if you can't travel any more...)

Edited by dabus, 13 June 2009 - 10:36 PM.

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#33 Leomar

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Posted 15 June 2009 - 10:01 AM

inexorable, next time please use only one thread and you should mention in the other one, that you have started to discuss the problem here, too:
http://www.shsforums...showtopic=41122



[EDIT]

I did it for you.


Greetings Leomar

Edited by Leomar, 15 June 2009 - 03:49 PM.

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