// Log of Currently Installed
WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires
ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires
ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires
ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires
ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires
ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires
ToB)
~SETUP-LONGERROAD.TP2~ #0 #0 // Longer Road v 1.5
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (
ToB Required)
~SETUP-OVERSIGHT.TP2~ #0 #4 // Improved Continuity
~NPCKIT/NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions: v3
~NPCKIT/NPCKIT.TP2~ #0 #31 // Replace Berserker Kit with Battlerager for Dwarves: v3
~NPCKIT/NPCKIT.TP2~ #0 #400 // Anomen Gains Helm Kit on Passing Knighthood Test: v3
~NPCKIT/NPCKIT.TP2~ #0 #410 // Anomen Gains Berserker Kit on Failing Knighthood Test: v3
~NPCKIT/NPCKIT.TP2~ #0 #420 // Prevent CN Anomen Gaining a Holy Symbol: v3
~NPCKIT/NPCKIT.TP2~ #0 #900 // Add Red Wizard to Edwin's Kit Description: v3
~NPCKIT/NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit: v3
~NPCKIT/NPCKIT.TP2~ #0 #2300 // Change Minsc's Title to Rashemaar Ranger: v3
~NPCKIT/NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit: v3
~NPCKIT/NPCKIT.TP2~ #0 #2100 // Change Korgan's Kit to Battlerager: v3
~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries
~SETUP-D0TWEAK.TP2~ #0 #2 // Corrected Demon Animations
~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies
~SETUP-D0TWEAK.TP2~ #0 #7 //
PnP Celestial Fury
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-D0TWEAK.TP2~ #0 #13 // Kensai Ryu's Restored Drow Innate Abilities
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing
~SETUP-
UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18
~SETUP-
UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v18
~SETUP-
UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18
~SETUP-
UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v18
~SETUP-
UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18
~SETUP-
UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18
~SETUP-
UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18
~SETUP-
UB.TP2~ #0 #7 // Restored Encounters: v18
~SETUP-
UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18
~SETUP-
UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18
~SETUP-
UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18
~SETUP-
UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v18
~SETUP-
UB.TP2~ #0 #12 // Item Restorations: v18
~SETUP-
UB.TP2~ #0 #15 //
NPC Portrait Restorations: v18
~SETUP-
UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18
~SETUP-
UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18
~SETUP-
UB.TP2~ #0 #18 // Restored Minor Dialogs: v18
~SETUP-
UB.TP2~ #0 #20 // Extended
ToB Item Descriptions: v18
~SETUP-
UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18
~SETUP-
UB.TP2~ #0 #24 // Sarevok's Remorse: v18
~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7
~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7
~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7
~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7
~SETUP-
UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18
~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for
BG2:
SoA
~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for
BG2:
ToB
~TELEPORT/TELEPORT.TP2~ #1 #2 // Modification of NPCs and strongholds quests.
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.11
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.11
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.11
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.11
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.11
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.11
~RR/SETUP-RR.TP2~ #0 #10 // Revised Thievery -> Retain default thievery potions and prevent their effects from stacking: v4.11
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.11
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.11
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Consistently spell-like Bhaalpowers: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v2.51
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #303 // Give Shambling Mounds their proper soundset: v2.51
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> About half of all unused potions on dead enemies are retrievable by the party (the rest are assumed to break): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6100 // Smarter dragons -> Dragons have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6111 // Smarter beholders -> Don't given beholder rays any chance of burning through spell protections: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6121 // Smarter mind flayers -> Illithids have only original-game resistances; Illithids can see through invisibility: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6140 // Enemy mages use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6152 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6162 // Smarter Priests -> Priests never cast short-duration spells instantly at start of combat: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6170 // Add high-level abilities (HLAs) to
ToB mages -> Only selected
ToB mages get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6180 // Add high-level abilities (HLAs) to
ToB priests -> Only selected
ToB priests get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6190 // Add high-level abilities (HLAs) to
SoA mages -> Only selected
SoA mages get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6200 // Add high-level abilities (HLAs) to
SoA priests -> Only selected
SoA priests get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6210 // Smarter Illasera: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6220 // Smarter Yaga-Shura: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6240 // Smarter Gromnir: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6260 // Give Ascension demons SCSII scripts and abilities: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6270 // Give Ascension versions of Irenicus and Sendai SCSII scripts and abilities: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7010 // Spellcasting Demiliches: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7020 // More resilient trolls: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7030 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7050 // Improved d'Arnise Keep ("Tactics Remix") -> Spirit trolls have the same powers as in the original game: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7070 // Improved Bodhi (Tactics Remix) -> "Toned-down" version of the original Tactics Improved Bodhi, with SCSII scripting: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7075 // Party's items are taken from them in Spellhold: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7090 // Improved Beholder hive (adapted from Quest Pack): v8
~SCSII/SETUP-SCSII.TP2~ #0 #7100 // Prevent resting in the Illithid city: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7110 // Slightly Improved Drow -> Upgrade Ust Natha's defences: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7120 // Slightly Improved Watcher's Keep: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7130 // Improved Fire Giant temple: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7140 // Enhanced Sendai's Enclave: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7150 // Improved Abazigal's Lair: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2000 // Allow Spellstrike to take down a Protection from Magic scroll: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2020 // Antimagic attacks penetrate improved invisibility: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2060 // Revert Greater Restoration back to only affecting one creature: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2100 // Make Minute Meteors into +2 weapons: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2111 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): v8
~SCSII/SETUP-SCSII.TP2~ #0 #3020 // Move Vhailor's Helm into Throne of Bhaal: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3030 // Move the Cloak of Mirroring: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3060 // Remove unrealistically helpful items from certain areas: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3072 // Remove unrealistically convenient ammunition from certain areas -> Remove all ammo from random containers: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3080 // Faster Bears: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4001 // Increase the price asked by Gaylan Baele -> Gaylan wants 60,000 gold pieces: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8
~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.11
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.11
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v7
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v7
// Recently Uninstalled: ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v7
// Recently Uninstalled: ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table ->
PnP Table: v7
The
WeiDU log