
Is there something special I have to do to get custom portraits to wor
#1
-SupertoneD-
Posted 02 July 2009 - 09:29 AM
Is there some step or re-naming process I am missing? This mod DOES allow for the use of custom portraits, right?
Thank you for any help!
#2
Posted 02 July 2009 - 04:51 PM
As far as I know, BGT shouldn't change the way the engine handles portraits. What else have you installed? Could you post the textual contents of your WeiDU.log file? Are the portraits placed in the \portraits directory?All of my custom portraits seem to be broken since installing the trilogy mod. I can pull up the filename, but the game simply displays a generic '?' placeholder both in chargen and in game.
Is there some step or re-naming process I am missing? This mod DOES allow for the use of custom portraits, right?
Thank you for any help!
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#3
-SupertoneD-
Posted 04 July 2009 - 09:38 PM
As far as I know, BGT shouldn't change the way the engine handles portraits. What else have you installed? Could you post the textual contents of your WeiDU.log file? Are the portraits placed in the \portraits directory?All of my custom portraits seem to be broken since installing the trilogy mod. I can pull up the filename, but the game simply displays a generic '?' placeholder both in chargen and in game.
Is there some step or re-naming process I am missing? This mod DOES allow for the use of custom portraits, right?
Thank you for any help!
Well, they are all working now. I have no idea what the problem was, but everything is suddenly ship-shape.
So... Problem solved?
Thanks for your timely attempt at help though!