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Fixes for the BiG fixpack


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#781 Lollorian

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Posted 09 October 2012 - 03:17 AM

I borked the InnateFixer and BPv180 :crying:

SCS causes Melicamp's Wolf to stand like it don't care anymore
Fix: here (file attached in this post)

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#782 Lollorian

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Posted 10 October 2012 - 01:01 AM

Armand's fix for French installs of Vic :P Take care that the file in question is read-only (dunno if it affects patch-making :lol:)

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#783 Chasington

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Posted 14 October 2012 - 03:08 PM

Found a TDD problem. Casting web as a special ability from the Tracker class creates a weird bug. Who knows how many spells cast as special abilities are bugged, but I know that this is one is not working.

#784 Lollorian

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Posted 16 October 2012 - 07:14 PM

A small fix for RoT, the TOOLTIP.2DA gets appended with a "0" in the 3rd row but while TDD and CtB remove this 0 at the end of their patching, RoT does not :P Added this from TDD and CtB at the end of the RoT TOOLTIP.2DA patching sequence...

COPY_EXISTING tooltip.2da override
  SET_2DA_ENTRY 0 0 3 ~ ~
BUT_ONLY_IF_IT_CHANGES

Also, BP-Balancer thinks the Ducal Palace Invitation is an overpowered imba itam :P

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"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#785 Lollorian

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Posted 17 October 2012 - 07:48 PM

Item bonuses that required a save for some reason :P

DarkHorizons
CMHELM03.ITM error: Effect #13 (opcode 35) requires Saving Throws (8)!
- Nulled
CMSWQ14.ITM error: Effect #3 (opcode 40) requires Saving Throws (1)!
- Removed effect because there was an on-hit effect already present :P (also the on-hit effect needed a Save vs. Spells)
CMSWQ17.ITM error: Effect #7 (opcode 25) requires Saving Throws (4)!
- Moved Poison effect into Melee header

Vault
HAT01.ITM error: Effect #14 (opcode 35) requires Saving Throws (8)!
- Nulled

NTotSC
NTBLUN07.ITM error: Effect #3 (opcode 44) requires Saving Throws (1)!
- Nulled

Attached Files


"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#786 Lollorian

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Posted 18 October 2012 - 09:03 AM

And more item stuff... :)

AM
SHURIK.itm error: Effect #0 (opcode 39) requires Saving Throws ( 8)!
- Moved Sleep Effect into on-hit effects

BG1NPCSoA
depo33.itm error: Effect #7 (opcode 42) requires Saving Throws (1)!
- Bonus Wiz Spells needed a Save vs. Spell

BPv180
ritamul.itm error: Effect #29 (opcode 28) requires Saving Throws (6553600)!
- Its Cold Resist Bonus effect was malformed as shit :blink: (Now provides a proper +50% Cold Resist like the Tactics version of the amulet)

=====================================


And some CREs that had some rather obscure and awesome errors - so awesome in fact, that even NearInfinity couldn't fix them up right :D Had to whip up my trusty hex editor... And I took pictures :devil:

Vecna - AACRE173.CRE
Had no spell memorization info for level 6 Priest Spells which totally messed up to balls when running WeiDU's CRE reordering function :doh: (and the CRE is a Cleric class for crissakes)

Before:
Posted Image
Posted Image

After:
Posted Image
Posted Image

ToA - Z_TOLON.CRE
Memorized priest spells all messed up (it had 3 spells, a level 4, 6 and 7 spell memorized - but the CRE had them memorized in the order 7, 6 and 6 - yeah, the level 6 spell memorized 2 times)

Posted Image spacing Posted Image

And best one yet, SOS - CBBNLCH1.CRE and CBBNLCH2.CRE
Whatever was used to make these creatures... was stupid. Spell table overlapped the Item table (and if you look at the hex, you'll notice whatever values were changed are just decimal to hex conversions :doh:)

Posted Image spacing Posted Image

I hate clerics now <_<

======================================


Also, some STO fixes while we're at it :P

RoT's PotSelCa.sto now no longer has its header overlapping its items (and buys Misc items now) and Teleport's code needs an overhaul because it ends up corrupting some stores :(

Attached Files


Edited by Lollorian, 18 October 2012 - 10:01 AM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#787 Lollorian

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Posted 19 October 2012 - 08:53 PM

An here's some spells that had typoed resources corrected :P I had made note of what changed in each file but I dunno where... But all the changes are in Ability headers and have to do with the resources for Effects with the Play Sound/Visual Effect opcode so look under there to check out the change :P

All of them are quite obvious typos as well (some had spaces in the front etc)

Mods affected:
AjocMod
DSotSC
PlanarSphereMod

I have another spell fixing package in the works which will probably be my last update for a while :P So hopefully they don't update the BWPFixpack before that :lol: (that kinda doesn't sound right :unsure:)

Attached Files


"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#788 Leonardo Watson

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Posted 20 October 2012 - 09:42 AM

The most recent fixes are now included in BWP Fixpack v11.2.6

#789 ilot

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Posted 21 October 2012 - 11:29 PM

Hi Lollorian

I would like to know how Teleport's code corrupt some stores and what store corrupt.... :(
Can I fix them with Near Infinity?? :crying:

Thanks!

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#790 Lollorian

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Posted 22 October 2012 - 12:54 AM

Teleport uses ancient offset based code to add its item into some stores :P (it adds space for the new item in the items subblock, and increases every other subblock's offset by 0x1c which is the size of the space added for the new item) The fix is to use WeiDU to do all the shitty offset work using the awesome ADD_STORE_ITEM WeiDU function :D

The problem happened in my game with UDDROW25.STO (the drinks subblock occurs before the items subblock so the drinks subblock's offsets shouldn't be changed)

To fix it, yeah NI can be used, but depending on the amount of items UDDROW25.STO has, the values to be changed would be different :P I guess you could attach your UDDROW25.STO here and I'll check if it's broken and hopefully give you a fixed one :cheers: (also I hope you haven't actually visited UDDROW25.STO in-game, dunno exactly which one it is but I guess it's some store in ToB :P)

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#791 ilot

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Posted 22 October 2012 - 01:44 AM

Oh thank you for your explanation :new_thumbs:

You can take a look to in my UDDROW25.STO and then tell me if you can fix.....

Only this store is affected?

here is my UDDROW25.STO, I haven't visited it for now!

......I attach it in .rar because in .sto it said that I'm not permitted to upload this kind of file!!! :)

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Edited by ilot, 22 October 2012 - 01:48 AM.

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#792 Lollorian

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Posted 22 October 2012 - 01:49 AM

The STOs affected are:
scrolls.sto
uddrow25.sto
25spell.sto
25spell2.sto
garlena.sto

The other STOs were fine in my install, but I guess there's no harm in checking yours right? :P I'll have a look if you want...

Also, you can zip/rar/7z that STO and fool the forum into uploading it ^_^

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#793 ilot

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Posted 22 October 2012 - 02:08 AM

Thank you Lol for your time :)

You MUST checking in my stores. :)

Here is the stores affected in .rar (in .rar is easy for me!)

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#794 Lollorian

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Posted 22 October 2012 - 02:15 AM

Only UDDROW25.STO needed the fix :) (which was changing the Drinks offset from b8h to 9ch :P 9ch = b8h - 1ch :D)

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"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#795 ilot

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Posted 22 October 2012 - 02:58 AM

You are awesome Lollorian :cheers: , I thank you!!! :)

I must insert the "new" attached UDDROW25.STO in my override folder, right?

Edited by ilot, 22 October 2012 - 02:58 AM.

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#796 Jarno Mikkola

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Posted 22 October 2012 - 03:55 AM

I must insert the "new" attached UDDROW25.STO in my override folder, right?

Correct... and indeed Lollorian is awesome.

Deactivated account. The user today is known as The Imp.


#797 ilot

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Posted 22 October 2012 - 04:05 AM

Thanks :)

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#798 Lollorian

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Posted 22 October 2012 - 09:30 AM

Just adding a note that I used a hex editor to edit your STO because NI seems to make unwanted changes to it :unsure: (When I edited the drinks offset to 9ch in NI, saved and reopened the same file, it still seemed to have unused bytes for some reason - hex editing a single byte didn't have that effect :P)

It isn't NI's fault that Teleport borked that STO though so there's that :lol:

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#799 ilot

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Posted 22 October 2012 - 11:24 PM

Thanks for your extra information :new_thumbs:

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#800 Lollorian

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Posted 23 October 2012 - 10:07 PM

Since the BWP uses ToBEx by default, it might be a good idea to spread the bigg's KIT.IDS fix fixing to ALL TEH MODS!!! :woot:

This includes Aurora and Level1NPCs fixes that the bigg reported :)

Mods affected: (basically a ton of NPC mods :P)
Spoiler


Special note about Kivan and Tashia, I don't think their blocks worked proper even before the patch because they replaced the wrong values for TRUECLASS and BARBARIAN :unsure: (is hopefully fixed now ^_^)

Attached Files


Edited by Lollorian, 23 October 2012 - 10:09 PM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod