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Talking items


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#1 Davide Carta

Davide Carta

    Shadow Mage

  • Member
  • 75 posts

Posted 04 September 2002 - 09:54 PM

You need a NameA.itm (the item you want be able to talk)and a NameB.d (The dialgue file uncompiled)
Add these lines to your tp2 changing the Origin, NameA and NameB, putting your own item names and descriptions and letting everything else unchanged.

COPY ~Orignin\NameA.itm~ ~Override\NameA.itm~ // copies the item
SAY NAME1 ~Unidetified item name~
SAY NAME2 ~Identified item name~
SAY UNIDETIFIED_DESC ~Unidentified item description~
SAY DESC ~Identified item description~

COMPILE ~Origin\NameB.d~ // creates the NameB.dlg

APPEND ~ItemDial.2da~ ~NameA 5689 NameB~ // link the dlg file to the itm file



If you are a beginner and want a step by step tutorial, you can dowload it here.
Talking item TUTORIAL