[Invisibility 10' Radius (Illusion/Phantasm) Level: 3 Range: 0 Duration: Special Casting Time: 1 round Area of Effect: 10' radius Saving Throw: None When cast, this spell causes all creatures within a 10 foot radius of the caster to vanish from sight and be undetectable by normal vision or even infravision. The spell remains in effect until it is magically broken or dispelled, until the wizard or recipient performs any action which cancels it, or until 24 hours have passed. The invisible being(s) cannot open doors, talk, or attack without immediately becoming visible, although the invisibility does enable them to attack first.

Invisibility 10' Radius problem
#1
-Incantatar-
Posted 17 September 2009 - 12:46 PM
#2
-Incantatar-
Posted 17 September 2009 - 01:12 PM
#3
Posted 18 September 2009 - 01:21 AM
Your bug isn't a BGT one either, I'm afraid. So that leaves G3 Fixpack or the G3 Tweakpack.
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Retired Modder
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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#4
Posted 18 September 2009 - 03:37 AM