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I can't find TDD forum


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#1 ShagNasty

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Posted 16 February 2010 - 02:21 AM

I have been searching through the forums and have found alot of good stuff here but I am having trouble with TDD and can't find the correct forum to post my problem or check for solutions to the problem if anyone else has experienced it.I do not want to post my problem here for fear that this would be the wrong place to do so.I am really enjoying this mod it is my favorite for BG II I am at the end and can not continue.If I could be directed to the correct place to post I would really appreciate it.
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#2 Jarno Mikkola

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Posted 16 February 2010 - 03:19 AM

I have been searching through the forums and have found alot of good stuff here but I am having trouble with TDD and can't find the correct forum to post my problem or check for solutions to the problem if anyone else has experienced it.

Well, we don't have an exclusive TDD board, but you should post the TDD problems here.
Actually nobody has, as we maintain the latest download-able version(v1.12), but it wasn't exclusively ours, and the one who made it has left the moding scene rarely now. But we'll do what we can in the Megamoding Help forums. And yes, there is an old TDD thread that might contain info you need, but it might not.

There is actually been some lot of requests to include a TDD forum, but it's been put to back burner as nobody actually knows the exact content of the mod and how to most efficiently upgrade the mod so it would be compatible with the other mods, and have the actual content that was included in the original v1.0.3.

Edited by Jarno Mikkola, 16 February 2010 - 03:39 AM.

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#3 ShagNasty

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Posted 16 February 2010 - 04:15 AM

In that case here it goes.I'm in the big floating castle above The Rusty Scabbard I talk to the monster and he tells me to grab the fake gem on the table I do that and talk to the monster that appears.I use the bowl things on him (they stay in my inventory which doesn't seem right) but I continue on and grab the second gem .A bunch of critters show up I start fighting them then everything freezes goes black and I get the following message."An Assertion failed in ChVidPoly.ccp at line number 523" without the quotation marks.I read in the walk through that I could skip all of the testing stuff by just killing the monster before he gives me the task but that wouldn't be any fun.Besides I am playing through as a Cavalier and a paladin wouldn't just outright kill a non aggressive critter.Here is the WeiDu Log of my current mods.By the way thanks for the prompt response much appreciated.

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8 BWP Fix
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12: v1.12 BWP Fix
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: 1.13
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 1.11
~SETUP-CTB-CHORES.TP2~ #0 #0 // Candlekeep Chores: 2.2
~SETUP-CTB_FF.TP2~ #0 #0 // Check the Bodies Fast Forward, v1.1 (for CtB v1.8 or later)
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.10 (BP Compatible Version)
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.08 (19 Dec 09)
~SETUP-DARKHORIZONS.TP2~ #0 #0 // "Dark Horizons" Mod (Requires Tales of the Sword Coast TuTu or BGT): BGT v202
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu: v215
~SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v215
~SETUP-DSOTSC.TP2~ #0 #200 // Extended NPC Soundsets -> Additions only: v215
~SETUP-DSOTSC.TP2~ #0 #400 // Alternate Bardo Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #410 // Alternate Bub Snikt Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #420 // Alternate Conchobhair Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #430 // Alternate CuChoinneach Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #440 // Alternate Ferthgil Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #450 // Alternate Jet'laya Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #460 // Alternate Keiria Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #470 // Alternate Skeezer Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #480 // Alternate Thorfinn Portrait: v215
~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a
~SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod (Requires BGT-Weidu or Tutu): v2.40
~SETUP-BONEHILLV245.TP2~ #0 #0 // Bone Hill Mod Upgrade (Requires Bonehill Core Package): v2.45
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for Tutu/BGT (modified for post Durlag Tower launch): v2.0
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #1 // Install Worldmap v7 Support: v2.0
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 5
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar: 1.5
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: 10
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: 10
~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #800 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat): 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in the pirate cave -> Install-time randomisation: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1300 // Coran responds to the death of a wyvern: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1400 // More bandit scalps: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1800 // Import more NPCs into Shadow of Amn: Alora: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1802 // Import more NPCs into Shadow of Amn: Eldoth: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1806 // Import more NPCs into Shadow of Amn: Skie: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1807 // Import more NPCs into Shadow of Amn: Xan: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 9 (19 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1810 // Import more NPCs into Shadow of Amn: Conchobhair
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#4 ShagNasty

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Posted 16 February 2010 - 04:58 AM

It seems that it only happened when I walked over a certain area of the floor(?)I just avoided that area of floor.Sorry I do not know the exact X,Y.

Edited by ShagNasty, 16 February 2010 - 05:50 AM.

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#5 Ascension64

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Posted 17 February 2010 - 12:49 AM

Well, this is more a mega-mod, so moved.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#6 Jarno Mikkola

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Posted 17 February 2010 - 01:16 AM

In that case here it goes.I'm in the big floating castle above The Rusty Scabbard I talk to the monster and he tells me to grab the fake gem on the table I do that and talk to the monster that appears.I use the bowl things on him (they stay in my inventory which doesn't seem right) but I continue on and grab the second gem .A bunch of critters show up I start fighting them then everything freezes goes black and I get the following message."An Assertion failed in ChVidPoly.ccp at line number 523" without the quotation marks.

It seems that it only happened when I walked over a certain area of the floor(?)I just avoided that area of floor.Sorry I do not know the exact X,Y.

Well, it sounds like one of the creatures is causing the error, it might be one of their animations, or wrongly flagged item the creatures have which will cheese the animation if its equipped as there is no such file or the like...

Question; What did you use to make the installation? Cause it has the BWP Fixes, but no Creature fixer or the Resource Fixer v1, which the BiG World Install.bat usually run by default...

Well, this is more a mega-mod, so moved.

:cheers:

Edited by Jarno Mikkola, 17 February 2010 - 01:17 AM.

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#7 ShagNasty

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Posted 17 February 2010 - 10:10 PM

I did a custom BWP I must have left those mds out.I avoided the place on the floor and was able to bypass the glitch or maybe it was just a random type thing.Anyhow I was able to finish TDD I will have to say it was an awesome piece of work.Now on to Throne of Baal. :lol: Thanks for answering me.

Edited by ShagNasty, 17 February 2010 - 10:11 PM.

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