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BG1 Main Plot Progression Issues


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#1 Pepcart

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Posted 19 February 2010 - 10:38 AM

I regret that my first post here is about a BGT bug and not a proper introduction.  Let me just say I think what this modding community is doing here is awesome; thank you for rekindling my love for these great games.

That aside, here's my issue:

This is my first time using mods with BG.  As such, I decided to use only the BGT 1.08 and widescreen mods to keep things simple.  The game runs smoothly and looks great, but I've had to "juke" the game into progressing through the main story using the CLUAConsole -- something I only just learned how to do.  For this game, I'm running through as a lone Swashbuckler.  Here's how the problems progressed:

It started when I collected my reward for clearing the Nashkel Mines, though I didn't notice it until later that Nimbul never spawned to try to kill me.  Later on, Officer Vai and Tranzig both never spawned in Beregost and the bandit groups in Peldvale and Larswood both denied my attempt to join the bandits -- the Bandit Camp never showed up on my worldmap.  I wandered around a bit trying to think of what I might have skipped, read through a bunch of walkthroughs, made sure I read all the letters on assassins, in Mulahey's area in the Mines and such . . . eventually I just forced Tranzig to spawn using the CLUAConsole and talking to/killing him opened up the Bandit Camp for me.  Off I went to mess them up.

Being a thief, I was able to slip past all the bandits, make for the most important looking building (Tazok's Tent) and dispose of their leadership with some well placed snares and fiery oil potions.  I spoke with Ender Sai, read both letters from Davaeron in the chest and . . . I'm still in Chapter 3.  Doesn't one of the letters trigger Chapter 4?  At any rate, all signs point to Cloakwood, but it won't show up on my worldmap and I've tried to approach it from every direction.

Further complication:  I'm able to MoveToArea("AR7000") to get to Cloakwood just fine and seem to be able to progress normally from there, but I'm still in Chapter 3 and I still only have one Bhaal Spawn power from the "prophetic dreams."  I've attempted to skip to chapter 4 using CLUAConsole:EnableCheatKeys() and Ctrl+c, but doing so (and this seems very odd) only triggers an epilogue text about how Nalia (from BG2??) earns her way into the Amnish Council of Six.  Does my game think it's in the final chapter of BG2?

That's my problem.  I guess my question is, am I skipping something in game or is this a bug?  In either case, how do I get around it without missing out on the dream sequences?


EDIT: In case it's useful info, I installed BGT first and Widescreen second.  Also, I made sure to enter Debug Mode=1 into the BG2 baldur.ini file and I did this right before forcing Tranzig to spawn well after killing Mulahey.  Perhaps I should have installed the mods in the opposite order?  Should I have messed with the ini file before installing BGT?  Not sure if any of this could have caused bugginess.

EDIT2:  Oh yeah.  This:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.08 (13 Feb 10)
~SETUP-BGTMUSIC.TP2~ #0 #1 // Baldur's Gate Trilogy - Music -> Hybrid Baldur's Gate/Shadows of Amn/Throne of Bhaal Music
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31

Edited by Pepcart, 19 February 2010 - 11:19 AM.


#2 Ascension64

Ascension64
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Posted 19 February 2010 - 10:44 PM

The area script for AR4405.ARE (cave where Mulahey is located) states:
IF
  PartyHasItem("SCRL2V") // Letter
  Global("CHAPTER","GLOBAL",3)
  Dead("Mulahey")
THEN
  RESPONSE #100
    SetGlobal("Chapter","GLOBAL",2)
    IncrementChapter("Chptxt-3")
    SetGlobal("Chapter","GLOBAL",4)
    AddJournalEntry(74769,INFO)
END
Try having the letters and go back to that cave and sit there for a while.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#3 Pepcart

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Posted 20 February 2010 - 09:44 PM

Just tried it and it worked!  Thanks so much for the help.  I managed to convince my girlfriend to play through the whole series with me as a replacement for movie night.  She's loving it, but we're moving slow enough that I can forge ahead and find these issues with my own single player file.  We started this as a Valentines thing -- she's a cleric of Helm, and I'm a sort of absent-minded, Don Quixote-esque cavalier acting as her guardian.  This made my (and soon to be her, though she'll hardly notice) day!  Thanks again!

EDIT: I thought about it a bit more and I'm positive that I read that scroll the moment I looted it -- as I do with every such story related scroll.  I wonder if I just moved out of the area too quickly for the script to complete . . . just an afterthought.

Edited by Pepcart, 21 February 2010 - 12:10 AM.