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Multiclassed Multikit Builder Mod [experimental]


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#381 -FRUTZK-

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Posted 06 June 2017 - 03:23 AM

Thanks for test run. Still no luck. I mentioned that I am on BGEE not BG2, no I'm guessing that is my problem. It must be trying to install the HLAs and failing. Cheers guys. Looks like I'll do a speed run through BGEE then back to my multi kit in BG2EE.

#382 Crumshaw

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Posted 06 June 2017 - 10:21 AM

Which archive are you using ? Cause the latest version worked fine on my BG2EE game.

End of the .debug log:

Spoiler

 

I suppose that you Crumshaw didn't have a clean install as it gives this:

 

What should be done with all components that are NOT YET installed?

[I]nstall them, [S]kip them, [A]sk about each one? SETUP-WEIDU.TP2 0 0 Installed

Aka you might need to uninstall all the MMBM components, then exit the dos-window, go to the game folder, remove the mod folder and re-extract the files so you have a clean m7multikit folder with the above link, then run the setup-file to make the kits and then install them.

 

Oh, I assumed that that message was asking about the six kits I'd made but not yet installed (as in: to install all of them/not install any/ask to install each individually). I had a bit of trouble installing the mod without the help of BiG World Setup, but I can probably figure it out. I'll give your suggestion a shot and let you know how it turns out.

 

I am using v0.27.10 by the way which is the latest version as far as I can tell. I might try using previous versions and seeing how that goes too. Also, I've been trying to install this for EET in case that's relevant.

 

Edit: Alright, I tried removing then re-extracting without BiG World Setup and it worked fine. Installing kits still gives the same error though.

 

Edit 2: I just tried using v0.27.8 and it installed the kit on the first try. I have absolutely no idea why, but it did. If it weren't for the HLA bug, I'd be all set. That's useful information, right? I ought to have tried that sooner.

 

Edit 3: I should have mentioned this sooner too: I've been following the advice of Jarno Mikkola's guide (http://www.shsforums...r-the-megamods/) so presumably Windows permissions shouldn't be interfering with the install.


Edited by Crumshaw, 06 June 2017 - 11:02 AM.


#383 Crevs Daak

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Posted 08 June 2017 - 07:46 AM

I believe I have fixed it, but in doing so the old bug might have come back. I only tested in BG:EE and squatted another (harmless and pointless to fix) bug in the process, but honestly I have no clue if I just reversed something. Consider this a fastfix. If it works then I'm glad it did and if it doesn't I'm sorry I'll deal with it tomorrow unless I forget.

http://www.weidu.org/~thebigg/
https://github.com/C...es/tag/v0.27.11

#384 Crumshaw

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Posted 08 June 2017 - 02:25 PM

No need to rush on my account, Crevs Daak. For the present, I'm just using EEKeeper to individually add kit pieces, and it's functional enough. I am very impressed by the quick responses though. This is a pretty ambitious project given the Infinity engine's constraints. Thank you guys. Let me know if you need a guinea pig.



#385 The Imp

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    Not good, see EVIL is better. You'll LIVE.

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Posted 08 June 2017 - 04:53 PM

And here's the usual easy archive for PC users:
Attached File  m7multikit-0.27.11.zip   1.43MB   378 downloads

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#386 rkocour

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Posted 18 June 2017 - 12:50 PM

I've been trying to install this mod for the past couple of days. And i keep running in to the same error.

 

It's a bgee+sod+modmerge large mod install and every time i try and build a f/m/t kid, i get

ERROR: cannot convert __kit2_clasthac_entry or %__kit2_clasthac_entry% to an integer
ERROR: [clasthac.2da] -> [override] Patching Failed (COPY) (Not_found)
 
I've tried with various versions 27.8, 27.10, and 27.11
 
The kit is usually a base fighter/specialist mage/shadow dancer. 

Attached Files



#387 OlleDenStore

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Posted 23 August 2017 - 01:25 PM

Hi!

 

I'm having some trouble using this to create a kensai/wild mage/swashbuckler. Kensai/true class mage/swashbuckler works fine. It seems to be the wild mage that causes the problems.

My debug log can be found here. Any and all help would be greatly appreciated.

Thanks!



#388 -2dchaos-

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Posted 31 October 2017 - 11:14 AM

Hi there guys, having some trouble with kensai/true mage/shadow dancer after a BigWorld Tactics install, you can find the debug here:

https://pastebin.com/S3bmzx56



#389 deus-misereatur

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Posted 12 November 2017 - 01:09 AM

Having done some tinkering myself to fix the true class fighter bug, I need to know whether in the Character Record screen actually displays the correct kit names in the information section (not the title). The section I'm referring to is as below:

 

Multiclass

 

<Class I Name> : <Level>

Experience: <Experience>

Next Level: <Next Level>

 

<Class II Name> : <Level>

Experience: <Experience>

Next Level: <Next Level>

 

Does the Multikit Multiclass builder actually change this to reflect the correct names? If not, is there any way? I've tried using opcode 290, but that changes the name for both classes so instead of getting

 

Mage: Etc

Experience: Etc

Next Level: Etc

 

Swashbuckler: Etc

Experience: Etc

Next Level: Etc;

 

I get:

 

Swashbuckler: Etc

Experience: Etc

Next Level: Etc

 

Swashbuckler: Etc

Experience: Etc

Next Level: Etc

 

Thanks for your time!



#390 -blarke-

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Posted 21 November 2017 - 07:53 AM

Hey there,

 

I installed the mod and tried to create some multi-kits with BWS. Took some time to make the scripts appear in the game, but finally they do (joy!).

 

Now; if I assign one script to one character and press K, everybody (not just the selected, script-assigned character) jumps to enough experience to get to level 50, the kit bonuses do not get applied (a handful of innates are provided, but not consistently, but no passive bonuses at all), and for some combinations (ex. Anti-Paladin/Wild Mage) get no HLAs at all.

 

I have a hunch that this may be related to the level 50 rules I have applied with BWS, but I am not sure.

 

WeiDU log below. Any ideas?

 

Cheers,

-blarke

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-WEIDU.TP2~ #0 #0 // 24200
~SETUP-BWS.TP2~ #0 #0 // Expert Mod In Selection: ToA
~SETUP-BWS.TP2~ #0 #1 // Expert Component In Selection: PlanarSphereMod(0)
~SETUP-BWS.TP2~ #0 #2 // Expert Component In Selection: PlanarSphereMod(1)
~SETUP-BWS.TP2~ #0 #3 // Expert Component In Selection: PlanarSphereMod(2)
~SETUP-BWS.TP2~ #0 #4 // Expert Component In Selection: PlanarSphereMod(3)
~SETUP-BWS.TP2~ #0 #5 // Expert Mod In Selection: eetact2
~SETUP-BWS.TP2~ #0 #6 // Expert Mod In Selection: BP
~SETUP-BWS.TP2~ #0 #7 // Expert Component In Selection: cdtweaks(+)
~SETUP-BWS.TP2~ #0 #8 // Expert Component In Selection: cdtweaks(2090)
~SETUP-BWS.TP2~ #0 #9 // Expert Component In Selection: m7multikit(10)
~SETUP-BWS.TP2~ #0 #10 // Expert Component In Selection: m7multikit(11)
~SETUP-BWS.TP2~ #0 #11 // Expert Component In Selection: m7multikit(13)
~SETUP-BWS.TP2~ #0 #12 // 20161130 - Updated by agb1 (installation started 11/21/2017 Tue)
~A7-BANTERACCELERATOR/SETUP-A7-BANTERACCELERATOR.TP2~ #0 #21 // Banter Accelerator -> Frequency: 600 ticks, Probability: 25%: 1.2
~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~TOA/SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.5
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension Core (requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #101 // Ascension Portraits - Bodhi: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #102 // Ascension Portraits - Original Balthazar by Cuv: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #103 // Restored Bhaalspawn Powers by David Gaider: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // Extended Epilogues for Bioware NPCs by shawne: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // Extended Epilogues for Beamdog NPCs by shawne: v1.51 BETA BWP 20170519
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.1
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v9 BWP Fix
~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11 BWP Fix
~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.21
~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5 BWP Fix
~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5 BWP Fix
~REUNION/SETUP-REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v2 BWP Fix
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.2
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 9.2
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.2
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.2
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.2
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.1
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.1
~SETUP-AZENMOD.TP2~ #0 #0 // Azengaard Tactical Encounter (erebusant's revamp): v5 BWP Trim + Fix
~SETUP-AZENMOD.TP2~ #0 #1 // Enhanced Trademeet Crypt: v5 BWP Trim + Fix
~SETUP-AZENMOD.TP2~ #0 #2 // Enhanced Chateau Irenicus: v5 BWP Trim + Fix
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal): v1.10_charsets BWP Fix
~SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?: v1.10_charsets BWP Fix
~SETUP-COM_ENCOUNTERS.TP2~ #0 #2 // Would you like to install improved Shagbag encounters?: v1.10_charsets BWP Fix
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #0 // Detectable Spells (Required for the Other Components): v101 BWP Fix
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #1 // Improved Asylum Mod for BG2:ToB: v101 BWP Fix
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #2 // Spellhold Lich: v101 BWP Fix
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #3 // Improved Player Scripts: v101 BWP Fix
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6a: v2.6e BWP Trim + Fix
~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6e BWP Trim + Fix
~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6e BWP Trim + Fix
~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6e BWP Trim + Fix
~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!: v2.0 BWP Fix
~FR_ROV/SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v8 BWP fix
~SETUP-ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v40 BWP Fix
~SETUP-ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v40 BWP Fix
~SWORDAP/SETUP-SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v2 BWP Fix
~SETUP-BG2EEAR.TP2~ #0 #0 // TeamBG's Armors for BG:EE, BGT and TuTu Version 1.05: v1.02 BWP Fix
~SETUP-BG2EEW.TP2~ #0 #0 // TeamBG's Weapons Pack for BG2:EE Version 1.01
~STUFFOFTHEMAGI/SETUP-STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi: v4 BWP Fix
~SETUP-VAMPIRETALES.TP2~ #0 #1 // Improved Cult of the Unseeing Eye: v1.03 BWP Fix
~SETUP-VAMPIRETALES.TP2~ #0 #2 // Improved Harper Fight: v1.03 BWP Fix
~SETUP-VAMPIRETALES.TP2~ #0 #3 // CoM Store 1: v1.03 BWP Fix
~TYRISFLARE/SETUP-TYRISFLARE.TP2~ #0 #0 // Tyris Flare NPC: v7
~SETUP-THEUNDYING.TP2~ #0 #0 //  "The Undying" Mod : v2.53 BWP Fix 2
~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v5 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v4.2_Isaya BWP Fix
~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v3.3_Isaya BWP Fix
~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: v2.2_Isaya BWP Fix
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: 4.0
~DORN/SETUP-DORN.TP2~ #0 #0 // Dorn expanded romance by trinit: v2.1
~KELDORN_ROM/SETUP-KELDORN_ROM.TP2~ #0 #0 // berelinde's Keldorn Romance: v3
~KELDORN_ROM/SETUP-KELDORN_ROM.TP2~ #0 #1 // Romance Match -> Romance is available to LG/NG protagonists only (Recommended): v3
~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: 3.0
~LAVALYGAR/LAVALYGAR.TP2~ #0 #0 // LaValygar - new talks with Valygar Corthala
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 1_Isaya
~SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat?
~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v4 BWP Fix
~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 1.6 BWP Fix
~BP/SETUP-BP.TP2~ #0 #35 // Add Bags and Magic Throwing Daggers to Stores: v181-b4611 BWP Fix
~BP/SETUP-BP.TP2~ #0 #50 // Level-50 Ruleset (Code By King Diamond): v181-b4611 BWP Fix
~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB): v104 BWP Fix
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #1 // Aerie/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #3 // Aerie/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #5 // Jaheira/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #7 // Jaheira/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #9 // Viconia/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #11 // Viconia/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #13 // Anomen/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #15 // Anomen/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): pre_v1.04_170808
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v12
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v12
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v12
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v12
~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v12
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v12
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v12
~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v12
~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v12
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v12
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v12
~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v12
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v12
~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v12
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v12
~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v12
~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v12
~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v12
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v12
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v12
~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v12
~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v12
~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v12
~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v12
~RE/SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v12
~RE/SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v12
~RE/SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v12
~HAERDALISROMANCE/HAERDALISROMANCE.TP2~ #0 #0 // Haer'Dalis Romance (SoA & ToB): v2.1 BWP Fix
~UB/UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v27beta
~UB/UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v27beta
~UB/UB.TP2~ #0 #2 // Kalah and What He Was Promised: v27beta
~UB/UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v27beta
~UB/UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v27beta
~UB/UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v27beta
~UB/UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v27beta
~UB/UB.TP2~ #0 #7 // Restored Encounters: v27beta
~UB/UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v27beta
~UB/UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v27beta
~UB/UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v27beta
~UB/UB.TP2~ #0 #12 // Item Restorations: v27beta
~UB/UB.TP2~ #0 #15 // NPC Portrait Restorations: v27beta
~UB/UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v27beta
~UB/UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v27beta
~UB/UB.TP2~ #0 #18 // Restored Minor Dialogs: v27beta
~UB/UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v27beta
~UB/UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v27beta
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v12
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v7 BWP fix
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #401 // Miscellaneous Enhancements -> Without Additonal Random Encounters: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2 BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2 BWP Fix
~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: BWP Fix
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6 BWP Fix
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v9
~SAREVOKROMANCE/SAREVOKROMANCE.TP2~ #0 #0 // Aeryn's Sarevok Romance for BGII: Throne of Bhaal: 1.2 BWP Fix
~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: 1.1
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v15 BWP Fix
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v15 BWP Fix
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v15 BWP Fix
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #0 // Anomen: v6
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #1 // Cernd: v6
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 14 BWP Fix
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 14 BWP Fix
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 2
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 2
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 2
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #11 // Install new spells -> Only add spells if not present from other mods: v8
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v6 BWP Fix
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.91
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.91
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.91
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.91
~WSR/SETUP-WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.12
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #40 // Reduce weapon immunities and resistances for constructed golems: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #45 // Identify all mod items: 5.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 5.3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2350 // Alter Multiclass Restrictions -> Allow humans to multiclass: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3073 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 60% (Luiz): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Gem and Jewelry Stacking -> Stacks of 120: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v3 (GitHub WIP, 111917)
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v3 (GitHub WIP, 111917)
~ANIMALCOMPANIONS/SETUP-ANIMALCOMPANIONS.TP2~ #0 #0 // Animal Companions For All Rangers (Optional: Druids)
~PCVAMP/SETUP-PCVAMP.TP2~ #0 #0 // Mal des Vampirismus: v1.2
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v2.4
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v2.4
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 3.1
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 3.1
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 3.1
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1000 // Initialise mod (all other components require this): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2160 // Add an extra copy of some hard-to-find spell scrolls: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4040 // Make party members less likely to die irreversibly: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4180 // Make Freedom scrolls available earlier: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4210 // Randomise the maze in Watcher's Keep: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6023 // Add high-level abilities (HLAs) to spellcasters -> All eligible spellcasters in Throne of Bhaal get HLAs; only selected casters in Shadows of Amn do: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6103 // Potions for NPCs -> Two thirds of the potions dropped by slain enemies break and are lost: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends -> Fiends have about 50 percent more hit points than normal: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies -> Genies have about 50 percent more hit points than normal: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6530 // Smarter celestials -> Celestials have about 50 percent more hit points than normal: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons -> Dragons have a substantial hit point increase: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders -> Give beholder rays some chance to "burn through" spell protections; beholder antimagic blocks all spells, including harmful ones, for a round (simulates D&D rules): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6561 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Give Ascension versions of Irenicus and Sendai SCS scripts and abilities: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Give Ascension demons SCS scripts and abilities: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8030 // More resilient trolls: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8061 // Improved de'Arnise Keep ("Tactics Remix") -> Enhanced spirit trolls (as in Tactics): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8081 // Improved Bodhi (Tactics Remix) -> Original Tactics Improved Bodhi with SCSII scripting: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive (adapted from Quest Pack): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Prevent resting in the Illithid city: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8141 // Slightly Improved Drow -> Leave Ust Natha's defences alone: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Slightly Improved Watcher's Keep: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Enhanced Sendai's Enclave: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #3 // Fix Smarter Abazigal: v2.4
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #4 // Fix Smarter Irenicus at the Throne: v2.4
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #5 // Remove entourage from Ascension Fallen Solars: v2.4
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #400 // Prevent silent prebuffs: v2.4
~SETUP-BUTCHERY.TP2~ #0 #0 // DrAzTiK revisited fight against Tazok & Dig_Dag.: v3.0 BWP Fix
~SETUP-BUTCHERY.TP2~ #0 #1 // Rebalancing some generic creatures.(ORCS and OGRE).: v3.0 BWP Fix
~SETUP-BUTCHERY.TP2~ #0 #2 // Rebalancing Tazok and Dig-Dag.(Install after SCSII, look readme): v3.0 BWP Fix
~WSR/SETUP-WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.12
~WSR/SETUP-WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.12
~WSR/SETUP-WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.12
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.91
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.91
~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.91
~EETACT2/SETUP-EETACT2.TP2~ #0 #0 // Core Component: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #110 // Westley Weimer's "The Ritual": v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #150 // Westley Weimer's Improved Irenicus: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #160 // Westley Weimer's Improved Guarded Compound in the Temple District: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #170 // Westley Weimer's Improved Twisted Rune: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #180 // Westley Weimer's "Kuroisan", the Acid Kensai: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #190 // Westley Weimer's "Red Badge" Poison-Based Encounter: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #200 // Gebhard Blucher's Improved Mae'Var: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #210 // Gebhard Blucher's Lich in the Docks: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #240 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #250 // Kensai Ryu's Improved Crypt King: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #270 // Gebhard Blucher's Random City Encounters: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #280 // Kensai Ryu's Random Wilderness Encounters: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #370 // Kensai Ryu's Improved Copper Coronet: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #380 // SimDing0's Improved Oasis (obsolete version): v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #390 // Mike Barnes' Improved Small Teeth Pass: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #400 // Mike Barnes' Improved North Forest: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #410 // Mike Barnes' Marching Mountains: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #430 // Westley Weimer's Tougher Druid Grove -> Install Tougher Faldorn and Tougher Druid Grove creatures: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #460 // Westley Weimer's Fighter-Class Archer Kit: v0.73 alpha 2016022103 BWP Fix
~EETACT2/SETUP-EETACT2.TP2~ #0 #470 // Westley Weimer's Anti-Paladin Kit: v0.73 alpha 2016022103 BWP Fix
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #0 // Install Marker: ALPHA 6
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #101 // Gives some Big Picture items the Droppable Flag: ALPHA 6
~M7MULTIKIT/M7MULTIKIT.TP2~ #0 #10 // Core Multikit Files: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #0 // 'Chaos Paladin' multikit: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #1 // 'Weave Wu Jen' multikit: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #2 // 'Enlightened Berserker' multikit: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #3 // 'Oak Totem Druid' multikit: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #4 // 'Kurayami' multikit: v0.27.11
~./M7MULTIKIT/MULTIKITS.TP2~ #0 #5 // 'Frenzy of Chaos' multikit: v0.27.11

 



#391 Discordia

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Posted 25 November 2017 - 08:03 AM

Alright, tried this out, seems to be working great for the most part (this is the mod I was most excited to play). I cluacreated Solaufein, for whom I had prepared a Kensai Abjurer Mulitkit, and leveled him up well into his 20s (on both classes) to see if everything worked, but he wouldn't get HLA. During the multikit creation there are two options, one is to apply regular multiclass fighter/mage option, the other is to prepare a specific one.

 

Did it once, told me it created some file, no idea what to do with it though (or even where to find it). Is there some sort of guide for this?

 

edit:

Though there exists the possibility that it did not work because I created the new mulikits after the main installation was done.


Edited by Discordia, 25 November 2017 - 08:11 AM.


#392 The Imp

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Posted 25 November 2017 - 08:25 AM

@Discordia:If you don't remember what the text said during install, you can always re-read it by opening the setup-***.debug file with Notepad and reread it again.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#393 Discordia

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Posted 25 November 2017 - 10:09 AM

@The Imp

So what exactly am I looking for?

 

The only entries for HLA were

 

Spoiler

 

I suppose one of those 7000 files is the HLA file. But even if I could identify which one I'd still have no idea how to go about editing the HLA. Or making any of them appear. I guess I'll just forego the whole multikit thing till it's in a more advanced state. I really like the concept though.

 

I'm not the only one for whom this doesn't work though, right? Maybe there were some errors in the installation.



#394 The Imp

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Posted 25 November 2017 - 10:22 AM

Did you install the created multikit ? Aka, after that you need to run the setup-multikit.exe -file and install it.

As the above is part of the setup-m7multikit.exe run... so to speak. The above just appends and copies files that the final install needs. As that is a two step process. The out come file names are not printed.


Edited by The Imp, 25 November 2017 - 10:26 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#395 Discordia

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Posted 25 November 2017 - 03:59 PM

Yeah, I mean the multikit itself runs fine. Giving them 8 Million XP just doesn't net any HLAs. And when you go the other option, selecting custom table, this code thing happens. Which also doesn't give any HLA to the multiclassed multikit characters.



#396 Intruder

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Posted 22 October 2018 - 01:28 AM

Hey! Thanks for your very promising work! I'm trying to get it installed but I'm running into an error of SPWI975.spl missing. Any idea how to get past that? Thanks in advance for any help, would love to try multiclassing OP kits

Attached Files


Edited by Intruder, 22 October 2018 - 01:30 AM.


#397 SylvanTheDragoon

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Posted 01 June 2019 - 04:36 PM

Hi, is this still being supported? I am trying to get an ee megamod install running, ran into an error on this mod specifically. Here is the debug log.Attached File  SETUP-M7MULTIKIT.DEBUG   320.05K   471 downloads



#398 The Imp

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Posted 01 June 2019 - 10:01 PM

I sometimes try...

 

Copied [m7mkwsp4.spl] to [override/m7mkwsp4.spl]
Copying and patching 1 file ...

ERROR locating resource for 'COPY'
Resource [SPWI975.spl] not found in KEY file:
    [./chitin.key]
Stopping installation because of error.

Well, this error comes from a mod that skips important resource copying, or more or less uses destructively construction of files.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#399 jastey

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Posted 01 June 2019 - 10:41 PM

The weird thing: there is no "SPWI975.spl" in BGII or even EET. But I also don't see a SPWI975.spl mentioned in the m7multikit-0.24 so I'm genuinely confused why the installer is trying to patch it.



#400 The Imp

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Posted 01 June 2019 - 11:33 PM

The weird thing: there is no "SPWI975.spl" in BGII or even EET. But I also don't see a SPWI975.spl mentioned in the m7multikit-0.24 so I'm genuinely confused why the installer is trying to patch it.

It's in one of the kits .2da file. In the so called CLAB***.2da -files.

One could use ALLOW_MISSING .tp2 action to the list of skills... but that is likely to just corrupt more.

 

And hello, we are talking about v0.27.11


Edited by The Imp, 01 June 2019 - 11:46 PM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.