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Trap Revisions


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22 replies to this topic

#21 Bill Bisco

Bill Bisco
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Posted 10 May 2015 - 06:30 AM

How much gold does it cost to lay a trap?  I won't install this mod if it costs too much.



#22 -Khelben-

-Khelben-
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Posted 10 May 2015 - 01:09 PM

How much gold does it cost to lay a trap?  I won't install this mod if it costs too much.

With a quick browsing of ag#traps.d, the gold goes like this: 50 for normal traps, 250 for darts, 500 for alchemical and holy traps, 1000 for magic and lightning traps, and finally 2500 for acid, firebomb, spike traps.

It is a simple text file so you can quickly replace the values with lower/higher ones or even remove the gold requirement. For each case there is a "PartyGoldGT" check that permits the dialogue option and later a "DestroyGold" action with the same value that takes the money.

#23 Bill Bisco

Bill Bisco
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Posted 10 May 2015 - 03:42 PM

Thank you. This inspires me to make a mod mod to remove the costs.