
Excellent Dagger.
#1
Posted 29 July 2010 - 05:54 PM
#2
Posted 29 July 2010 - 07:43 PM
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#3
Posted 30 July 2010 - 04:22 AM
1D4 is the base damage for a dagger. +1 means your character is more likely to hit and do more damage with that weapon. THAC0 stands for "to hit armor class 0," meaning that a weapon with a bonus to THAC0 makes its wielder more likely to hit their target.
O so the +1 one just means to hit then not extra damage. And i knew what THAC0 means i just didnt know what bearing +1 had.
Edited by dmxdex, 30 July 2010 - 04:22 AM.
#4
Posted 30 July 2010 - 05:52 AM
Now, what comes to the actual weapon, look at it's statistics in the description... they should give you a hint on what the weapon does. And if it doesn't do such a thing, it's either cursed item, of a bug in the mod that installed it. Again, wrong forum for that.
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#5
Posted 30 July 2010 - 06:54 AM
dmxdex, to answer your other question, you can see in-game what each level of proficiency will do, on the level up screen.

theacefes: You have to be realistic as well, you can't just be Swedish!
#6
Posted 30 July 2010 - 07:32 AM
Actually, Jarno, this is the right forum to ask that question.
dmxdex, to answer your other question, you can see in-game what each level of proficiency will do, on the level up screen.
I though i would of been +1 to hit with one point with the dagger. I must of read wrong. I have picked up 2 very nice items just now. I wont mention them just in case of a spoiler. But the profiency is small sword. Far as im aware i dont have small swords in the list when putting points into the weapons slots. Would this come under short swords or daggers?
Edited by dmxdex, 30 July 2010 - 07:38 AM.
#7
Posted 30 July 2010 - 07:39 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
#8
Posted 30 July 2010 - 07:40 AM
A small sword proficiency... in Baldur's Gate 2? Or are we talking vanilla BG1, here?
Sorry. I am playing BG1 at the moment on a BWS. It cont's to baldurs gate 2 and TOB.
#9
Posted 30 July 2010 - 07:58 AM
I'm not a 100%, though, so don't take my word for it.
theacefes: You have to be realistic as well, you can't just be Swedish!
#10
Posted 30 July 2010 - 07:59 AM
I haven't used BWS, but if it's using the BG1 setup and proficiencies, it would probably fall under 'small sword'. If it's using BG2 setup and proficiencies, it'd fall under dagger.
I'm not a 100%, though, so don't take my word for it.
Not sure would like to get clarification on this one.
Edited by dmxdex, 30 July 2010 - 08:00 AM.
#11
Posted 30 July 2010 - 09:39 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
#12
Posted 30 July 2010 - 09:45 AM
Default BWS uses BG2 proficiencies, but I coded a component for BG2Tweaks that switches the proficiency system to BG1.I haven't used BWS, but if it's using the BG1 setup and proficiencies, it would probably fall under 'small sword'. If it's using BG2 setup and proficiencies, it'd fall under dagger.
I'm not a 100%, though, so don't take my word for it.
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#13
Posted 30 July 2010 - 11:21 AM
Yeah, just so you know, there are stuff like this:Actually, Jarno, this is the right forum to ask that question.
In the BGT's sub-mods without the BG1 proficiency system because the weapon proficiency statistics haven't been adapted to the BG2 system in the mod while it was transfered from BG1 to BGT. Mods like the Dark Horizons... still think this is the right forum, Choo Choo, DO YOU? And I still haven't seen the WeiDU.log's content for this particular problem. SO show us the WeiDU.log's content... and keep the questions in one thread in the right forum. Somewhat like this thread would be a good place.A small sword proficiency... in Baldur's Gate 2? Or are we talking vanilla BG1, here?
Edited by Jarno Mikkola, 30 July 2010 - 11:42 AM.
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#14
Posted 30 July 2010 - 11:39 AM
Second, dmxdex asked a simple question about how the proficiency system and +n items work in-game; this is the right forum for that. The part where I asked which setup s/he was playing with has nothing to do with that - I simply wished to know so that I could help him/her better.
Since it was never a technical issue, or a mod issue, to begin with, I don't see why you even felt the need to mention a WeiDU.log.
Edited by Choo Choo, 30 July 2010 - 11:41 AM.
theacefes: You have to be realistic as well, you can't just be Swedish!
#15
Posted 30 July 2010 - 11:56 AM
I am totally cool... and calculation too.First of all, calm down.
Yeah, but if we cannot give him a clear solution for a simple question without making assumptions, we cannot really give him proper answers.Second, dmxdex asked a simple question about how the proficiency system
Was the weapon actually a +1 weapon, was it actually a Excellent Dagger, or was it an Excellent Dagger +1 ???and +n items work in-game; this is the right forum for that.
Now see, as the system changes with every answer, we should answer and assume that if this is the proper forum for the question, then it's the +1 Dagger and nothing else, as we would be talking about the non modified BG2 game. Vut then we wouldn't have to answer the question as the weapons statistic screen would give him the answer he was looking for, in the unmodified game.
PS: if it's the very last option, the "excellent dagger +1", then the answers would be: +2 to Thac0 and +1 to damage, with 1d4 base damage, weapon speed factor of 1...
Well, because it's a Megamod he is running based on this, there is a possibility that the item actually exists that's both +1 and excellent ...Since it was never a technical issue, or a mod issue, to begin with, I don't see why you even felt the need to mention a WeiDU.log.
Edited by Jarno Mikkola, 30 July 2010 - 12:02 PM.
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#16
Posted 30 July 2010 - 12:07 PM
Yeah, but if we cannot give him a clear solution for a simple question without making assumptions, we cannot really give him proper answers.
Which is why I asked, instead of assuming things.
Was the weapon actually a +1 weapon, was it actually a Excellent Dagger, or was it an Excellent Dagger +1 ???and +n items work in-game; this is the right forum for that.
Now see, as the system changes with every answer, we should answer and assume that if this is the proper forum for the question, then it's the +1 Dagger and nothing else, as we would be talking about the non modified BG2 game. Vut then we wouldn't have to answer the question as the weapons statistic screen would give him the answer he was looking for, in the unmodified game.
Jarno, if we removed every single thread in the BG gameplay forum because a mod was briefly discussed in it, this forum would be pretty empty.
In addition, your technicalities are irrelevant; I don't see how they have anything to do with dmxdex's question. And if this is just an issue of you thinking that it's a stupid question and that s/he should've just looked it up in-game, we'll just have to agree to disagree.

Well, because it's a Megamod he is running based on this, there is a possibility that the item actually exists that's both +1 and excellent ...
But this wasn't at all about a mod issue. dmxdex just wanted an explanation of the proficiency system and the +n items. Those are universal, even for modded items.
Edited by Choo Choo, 30 July 2010 - 12:09 PM.
theacefes: You have to be realistic as well, you can't just be Swedish!
#17
Posted 30 July 2010 - 12:42 PM
That's only if we assume like you did that the proficiency system is universal and that the +n items system is universal, but it's really not. You assumed something, and in most cases you would be wrong... only because most moders forge that they should also set accurate speed factor for the weapon so it's the default, which is zero.Which is why I asked, instead of assuming things.
...
But this wasn't at all about a mod issue. dmxdex just wanted an explanation of the proficiency system and the +n items. Those are universal, even for modded items.
The proficiency system is actually easily modifiable with this file.
And if we put every thread in the wrong forum, then we loose popularity... at least in the regards of BiG World Project scene, as some of our visitors only visit certain parts of the forum, when they have the time to spare... The BWP's project leaders being large part of that audience.Jarno, if we removed every single thread in the BG gameplay forum because a mod was briefly discussed in it, this forum would be pretty empty.
What comes to the BG2 forum being empty because of this, is just as well, the game doesn't have a clearly defined additions coming in this century, yet.
And this is clearly not a vanilla game issue as the game doesn't have "Excellent" items in it.
Edited by Jarno Mikkola, 30 July 2010 - 12:43 PM.
Deactivated account. The user today is known as The Imp.
#18
Posted 30 July 2010 - 12:57 PM
So how's about we give this positioning business a rest, it's quite clear this is becoming an argument "for the sake of an argument." Besides, we could do worse right - we could break dance every part of the sentence.

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#19
Posted 30 July 2010 - 12:59 PM
theacefes: You have to be realistic as well, you can't just be Swedish!
#20
Posted 31 July 2010 - 01:57 AM