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Crash when trying to enter Wood of the Dead


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#1 Usurper

Usurper
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Posted 31 May 2013 - 12:46 AM

Hey guys, I have a big problem with the northern tales of the sword coast mod, I guess. I'm running the BWP 10.2.1. Each time I try to navigate to the Fields of the Dead I get a crash to desktop. It says:
 

An Assertion failed in ChDimm.cpp at line number 1246
Programmer says: ChDimm.cpp CDimm::Demand(): CRes pointer invalid (Check Baldur.log for missing resource)

I check Baldur.log and it says this:


---------------------Start Logging Session---------------------

CVisibilityMap::AddCharacter : ( 4304, 984 ) #:17367305 R:14 
CVisibilityMap::AddCharacter : ( 4368, 984 ) #:17432842 R:14 
CVisibilityMap::AddCharacter : ( 4323, 1033 ) #:17498379 R:14 
CVisibilityMap::AddCharacter : ( 4348, 992 ) #:17563916 R:14 
CVisibilityMap::AddCharacter : ( 4368, 1008 ) #:17629453 R:14 
CVisibilityMap::AddCharacter : ( 4351, 1013 ) #:17694990 R:14 


---------------------Start Logging Session---------------------

I've searched around for fixes and can't find anything. I assume that this is AR01PB? I tried to CLUAConsole to all the area files that I could find in the NTotSC installation directory. I couldn't move to AR01PB or AR02PB without crashing to desktop with the Assertion Failed error. AR10PB says it has a luminosity map missing, another crash to desktop. AR20PB and AR30PB say tile set not found, another crash. I COULD go to AR34PB, AR51PB, AR60PB. And also I could go to AR33PB and AR40PB, which I found references to in the NTotSCv171 installation directory. 

 

I got NearInfinity.jar and looked at these areas, looking for something that sticks out as a missing resource, but I couldn't find anything. I tried deleting every actor from AR01PB and then sticking it in the override, but nothing happened. I'm pretty much at a loss here. Can anyone help me to fix this problem?

 

I know that it is not the same as other problems that I've been able to find by searching. It is not the same as loading the area and then crashing on map load. It is not some missing gnoll files, because I downloaded those and installed them, to no effect. I don't understand what it could be.

 

Finally, here is my Weidu.log:

Spoiler


The Monk is always out to keep a wild mage down. But the Weave, she speaks to me. Together we work our collective will on this brittle, cracking world.
Playing the Big World Project Let's Play both here and on the Something Awful forums.