Coding the kit is easy, having the spells the kit uses is the harder part, as they need to be made. I can code the kit easy, I have 31 kits in a mod of mine. That I haven't converted to be EE compatible yet, but I kinda intent to.
Also it should be noted that there's no Barbarian kits in the game, yes, technically they can have the classed as barbarian and so forth, but they can only be selected at the Fighter or other classes kit selections. Also there's already an Amazon kit and Ravager kit, and a Hivemaster if I remember correctly.
Now, don't be discouraged by this, just know that you might have to adjust and yes, I am kinda interested on this, just throw me the idea and I'll tell you if I am able to code them. PM me. The only claim I'll have is that I can use the kits I code in my own mod too, if I decide so...
Edited by The Imp, 22 May 2015 - 04:37 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.