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Quarter staffs crash the game


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#1 Vlad

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Posted 19 August 2016 - 06:38 AM

This is for sure. I've checked three quarter staff items: STAF02.ITM, STAF18.ITM and STAF24.ITM (+1, +2 and +3 respectively). When you equip them --> cpp insertion error. Something wrong is patched in the exe. STAF01.ITM works fine.

 

 



#2 The Imp

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Posted 19 August 2016 - 06:42 AM

weidu.log's content, what line in what cpp file does the error report it at ? Also on what resolution do you play the game at ? Asking cause it's obvious for you, but ... to reproduce those results one must know those things.


Edited by The Imp, 19 August 2016 - 06:44 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
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#3 Vlad

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Posted 19 August 2016 - 08:13 AM

My WeiDU log won't help because there is nothing inside except 1pp. I've checked it on vanilla installation. Resolution is 800 x 600, but wide screen, so everything is large as I like. I have disabled two 1pp components for now (I don't know which one of them adds the wrong effect in the staves):

 

// BEGIN ~1ppv4: Colourable Quarterstaves~
//DESIGNATED 204
 
// INCLUDE ~1pp/install/204_qsbase.tph~
 
 
// BEGIN ~1ppv4: Wizards' Staves (core)~
//DESIGNATED 207
 
// INCLUDE ~1pp/install/207_v4_staves.tph~
 
 

Edited by Vlad, 19 August 2016 - 08:15 AM.


#4 Lollorian

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Posted 19 August 2016 - 08:30 AM

Missing new paperdolls. 1ppv4: Core updates and item patches updates those ITMs to use new paperdolls which are added by 1ppv4: Colourable Quarterstaves

EDIT: correct term -> paperdolls :P

Edited by Lollorian, 19 August 2016 - 08:38 AM.

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#5 Vlad

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Posted 19 August 2016 - 08:57 AM

Ok. Thanks.  :)



#6 Vlad

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Posted 19 August 2016 - 10:46 AM

I've checked that. Not installing or removing these two component solves the problem. So, something is wrong with 204 or 207. 

 

[EDIT] I suggest these two components are disabled for now if you don't know how to fix them.


Edited by Vlad, 19 August 2016 - 10:48 AM.


#7 The Imp

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Posted 19 August 2016 - 11:26 AM

207... and from reading it's tph file, I am not at all sure but perhaps the line:
ACTION_FOR_EACH category IN ~L~ ~M~ ~S~ BEGIN

Should be:
ACTION_FOR_EACH category IN ~L~ ~M~ ~N~ ~S~ BEGIN
... as you can read this:
ACTION_FOR_EACH paperdoll IN ~WPLGSINV~ ~WPMGSINV~ ~WPNGSINV~ ~WPSGSINV~ BEGIN
And there's the N files in the ~1pp/additions/obj_anim/GS~ -folder.
It's definitely not the 204.
...
Was that to say that for one to use the 207 component, one needs to also install the component 400 ?

Edited by The Imp, 19 August 2016 - 11:46 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.