I'd like to know how to get out of a permanent duration. Tried "Remove effects" on the spell that stopped the clock, no dice. Could be interesting to have an adventure in still life.
Anyone screwed around with Time Stop?
Started by
temnix
, Sep 05 2017 06:30 PM
1 reply to this topic
#1
Posted 05 September 2017 - 06:30 PM
#2
Posted 06 September 2017 - 03:01 PM
Update: Time Stop doesn't get stored in saved games, so it just takes SaveGame() and a reload to reset it. But there is no loading action to match, so a modder would have to go through the fourth wall or write the tip in the readme.