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Infinity Sounds v2

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#1 skellytz

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Posted 23 May 2024 - 03:21 PM

Infinity Sounds v2

In a nutshell, Infinity Sounds is a mod for Baldur's Gate II which aims to improve many sonic aspects of the game. The mod allows you to, e.g., restore all the classic Baldur's Gate sounds, remedy a lot of audio-related issues, overhaul creature sounds, revive EAX support, and tweak NPC soundsets.

Download  |  Readme  |  GitHub

 

Supported games


The following games are currently supported:

  • Baldur's Gate II: Throne of Bhaal
  • Baldur's Gate Trilogy
  • Baldur's Gate: Enhanced Edition
  • Baldur's Gate: Siege of Dragonspear
  • Baldur's Gate II: Enhanced Edition
  • Enhanced Edition Trilogy

 

Components


Infinity Sounds includes a total of nineteen distinct components. Please read the documentation before installing:

  • Restore BG1 Spellcasting Voices
  • Restore BG1 Spellcasting Sounds
  • Restore BG1 Weapon Sounds
  • Restore BG1 Armor Sounds
  • Restore BG1 GUI Sounds
  • Restore BG1 PC Soundsets
  • Restore Gulp Sound
  • Restore Chunked Death Sound
  • Tweak Sound Channel Volume Levels
  • Enable Footsteps During Combat
  • Mute Reputation Change Sounds
  • Mute Tooltip Paper Sound
  • Restore BG1 Ambient Sounds
  • Restore Environmental Audio
  • Restore & Tweak Soundsets
  • More Existence Sounds
  • Tweak Existence Sound Delay
  • Restore NPC Voiceovers
  • Additional NPC Voiceovers (by Salk)

 

Changes


Spoiler


Edited by skellytz, 24 May 2024 - 02:20 PM.


#2 TotoR

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Posted 24 May 2024 - 05:18 AM

That's great! Congratulations on the release.

#3 Andrea C.

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Posted 24 May 2024 - 12:00 PM

One of the best mods out there! Congrats, skellytz 👍🏻

#4 Salk

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Donator

Posted 12 June 2024 - 02:30 AM

Congratulations, skellytz!


And thanks for this new official version.



#5 Blash2

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Posted Today, 01:18 AM

I've read the OP and the description of the mod, but it's still not clear to me if with this mod I can make so that BG1 NPCs (particularly Viconia, Minsc, Jaheira, Imoen and Edwin) keep their BG1 soundset transitioning to SoD and BG2.

#6 skellytz

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Posted Today, 01:49 AM

make so that BG1 NPCs (particularly Viconia, Minsc, Jaheira, Imoen and Edwin) keep their BG1 soundset transitioning to SoD and BG2.

Welcome back, Blash2! Sorry, I haven't added this yet. Let me refer you back to my original answer with possible solutions.
 



#7 Blash2

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Posted Today, 01:52 AM


make so that BG1 NPCs (particularly Viconia, Minsc, Jaheira, Imoen and Edwin) keep their BG1 soundset transitioning to SoD and BG2.

Welcome back, Blash2! Sorry, I haven't added this yet. Let me refer you back to http://www.shsforums...#entry614806]my original answer[/url] with possible solutions.
 
Thanks, but I really don't feel comfortable messing with scripts and game files, especially during installation. I guess I'll continue waiting :(

Edited by Blash2, Today, 01:53 AM.






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