
AI in RTW
#1
Posted 07 March 2004 - 12:53 AM
The question is basically very simple. Do the creatures in RtW stick to the rules the player is bound to? Or do they use illegal triggers, cast spells instantaneously to the other side of the map, or anything like that?
Also, Xyx - Quitch told me you'd be able to explain to me how your beholders aren't cheating. I uninstalled them when they started to cast spells at party members on the other side of the map...
#2
Posted 07 March 2004 - 01:43 AM
Hmm, true.. this happened to me as well.explain to me how your beholders aren't cheating. I uninstalled them when they started to cast spells at party members on the other side of the map
But if we can believe the hints, creatures in RtW will use completely legal tactics. If they can reach the level of aVENGER's Chosen of Cyric component, we can easily consider the AI a success.


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#3
-Xyx-
Posted 07 March 2004 - 01:03 PM
I do assume that high Intelligence actually means something, though. The smarter creatures will use advance knowledge if they have it or figure some things out on their own given time.
The beholder thing sounds like a targeting bug to me. I've already included See(LastSeenBy()) checks in the new AI to prevent such a thing.
#4
-Sim-
Posted 10 March 2004 - 11:13 AM
#5
Posted 10 March 2004 - 11:28 AM
I say let them detect every protections the party has


Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#6
Posted 10 March 2004 - 12:10 PM
I can give credit to Ascension here though. Those bastards I had trouble figuring out the first few times.
#7
Posted 10 March 2004 - 01:19 PM

Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#8
Posted 10 March 2004 - 02:11 PM
#9
Posted 11 March 2004 - 01:13 AM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#10
Posted 11 March 2004 - 09:17 AM
It mostly depends on the situation. Here's some examples:
- Some effects are dead obvious. No mage worth his Intelligence is going to cast Maze on a raging barbarian, for example. Blade Barrier is also pretty apparent (and that's an understatement).
- Something like Protection from Magic Weapons gets detected easily. Since it has such a short duration, I assume it usually gets cast in plain view. Its effect is also a dead giveaway. I let stuff like this be detected pretty much instantly.
- Chaotic Commands has a long duration, so I assume it's usually cast in between battles. It's also pretty hard to spot since it's invisible and the results of saving throws are metagame information. I let stuff like this be detected only after considerable time has passed.
- Magic resistance is tricky. IE scripts can't tell when spells fail due to magic resistance, so I'm forced to make some bold assumptions on how long it would approximately take a specific creature to spot it. If the creature relies heavily on magic (like a mage), it would notice pretty quickly (spells fizzling and stuff). Also, some character types are innately magic resistant. I assume most creatures are aware that drow, monks and skeleton warrior summons are highly resistant.
#11
Posted 11 March 2004 - 10:44 AM
#12
Posted 14 April 2004 - 04:30 PM
To bad you never played the beta. I though I'd just wade it, whoop ass, get price, get girl, ya know, the whole INT -3 hero like stuff..... I got my ass whooped so many times I couldn't sit anymore.You should consider adopting Quitch's signature. Looks pretty damn perfect to me.
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#13
Posted 16 April 2004 - 08:45 AM
Sounds like fun!To bad you never played the beta. I though I'd just wade it, whoop ass, get price, get girl, ya know, the whole INT -3 hero like stuff..... I got my ass whooped so many times I couldn't sit anymore.You should consider adopting Quitch's signature. Looks pretty damn perfect to me.

As long as it isn't one of those trial and error type "it's going to take you 20 reloads to figure out how to kill me" crap, it looks good. The enjoyable tough battles are the ones where you barely make it out alive, not the ones where your party is instantly massacred because of ridiculously stupid combinations (Teleport Field, Infernal Rat Pylons and mass Imprisonment rings a bell...).
I like battles where my spellbook ends up being empty, not where I have to load up the Auto-Save and rememorize all of the "right" spells to win the battle. That's not to say an underprepared party/mage shouldn't be slaughtered though.

#14
Posted 16 April 2004 - 12:19 PM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#15
Posted 16 April 2004 - 10:36 PM
Yeah, but what powerful, ambitious evil mage, the son of the Lord of Murder at that, could resist trying his abilities against a foe as mighty as a Dracolich (iirc)? Afterall, to be better than them, you have to beat them.At least one very tough enemy respects you enough that they offer you the chance to walk away with your life.
It would take a great deal of incentive to walk away from that monster peacefully.
#16
Posted 17 April 2004 - 12:46 AM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#17
-Guest-
Posted 17 April 2004 - 08:10 AM
Point conceded, but I still can't imagine just walking away, if he is the final monster. My ignorance is burying me, however. I'll decide to put faith in your creativity and not pursue it further.Some people put great stock in their life. I almost wish I could see the face of the child of Bhaal as they witness themselves turning to dust, realising that they, the most powerful creature of all, is the only one who cannot be raised. How they must scream.
Perhaps I'll just make a note of dealing with the Dracolich after my ascension.
#18
Posted 17 April 2004 - 08:13 AM
It isn't automatically logging me in anymore.
#19
-Ding0-
Posted 17 April 2004 - 08:18 AM
#20
Posted 17 April 2004 - 11:53 AM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"