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Saving Throws


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#1 Jinnai

Jinnai

    Bye Sanzo! You'll play with me again next time?

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Posted 24 March 2004 - 09:20 AM

I know you guys are busy doing other stuff, but do you think you could correct the saving throws? Almost every spell uses save vs. spell, when save vs. spell should be used only if nothing else works in this priority:

Paralyze, Poison, Death
Rod, Staff, Wand
Petricfication, Polymorph
Breath Weapon
Spell

So a spell that changes someone into stone would use pretriciation...a rod that turns someone into chicken would use a rod, staff, wand and a rod that paralyzed or stunned someone would use paralyze, poison, death.
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#2 Littiz

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Posted 25 March 2004 - 12:45 AM

Surely a nice idea for when we'll do the spell revisions component.

I plan to include a last-minute fix as an "introduction" to it.
Don't know if it has ever been noticed, but Spell Shield is heavily bugged, and this has always bothered me, since I love that spell.
Some of its problem are hard-coded (the wrong portrait icon is placed there "by force" and cannot be removed), but now we've found a work-around that should work, so that it might look as intended, at least.

Ever forward, my darling wind...


#3 T.G.Maestro

T.G.Maestro

    Eclipse

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Posted 28 March 2004 - 10:05 PM

Surely a nice idea for when we'll do the spell revisions component

Indeed.

I plan to include a last-minute fix as an "introduction" to it.

You mean in v2, right?
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Refinements v2 has been released!
Go and visit the website or the forum for more info!

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