I tried out Aura Cleansing last night ? and I?m worried that it might be just a bit too powerful!


OK now for the specifics. Using CLUA I leveled up my party gradually to 8 mil XP then went to the Pocket Plane to rest. Then I saved and got ready for a tiny bit of testing madness.
The first time I tried AC I couldn?t get it to work. I tried to cast magic missile at Sarevok several times & just couldn?t get it to work.
My second try was a bit more successful. I got MM off two or three times, but I thought to myself that this couldn?t be right.
So I reread the HLA documentation and decided that my problem was that I simply wasn?t reacting fast enough. So I went back in the game and enabled pause when spell cast.
The difference was huge!
I was able to unload all my magic missiles and most of my flame arrows at Sarevok before the AC effect ran out.
Awesome!
I played with it a few times and everything looked really good. My initial impression was that this was a very nice and very cool addition to the game & that it looked fairly balanced. Compared to Improved Alacrity, It reminded me a lot of the contrast between Greater Whirlwind and Improved Haste.
Then I thought to myself ? now what would a power-gamer do? (WWAPGD)

So I used CLUA to give my Sorcerer the Robe of Vecna and the Amulet of Power.
Oh My %$#....
With these two items (and having picked the HLA to increase spellcasting speed) Pi, my sorcerer, was able to unload *all* of her 5 or 6 Incendiary Clouds *and* 4 other spells.
I don?t think that even a pre-refinements Sorcerer with these items, IA and Timestop could have done that.
I really like AC ? but this may be just a bit much.
I would also suggest adding a note about enabling Pause on Spell Cast in order to take full advantage of this HLA if you don?t change it much.