So far, we have one piece of music in the mod, an audio-easter-egg. Should Hubelpot have some sort of theme? I'm not sure what would be appropriate, or if no theme would be better. Might even be worth a banter: "Nay Charname, Ah hae nay theme song".
So, thoughts?
Music in the mod?
Started by BobTokyo, Jul 17 2004 11:43 AM
3 replies to this topic
#1
Posted 17 July 2004 - 11:43 AM
#2
Posted 17 July 2004 - 12:29 PM
I vote against music in the mod. TOo many mod have music now, and if what I have read is correct, the game can only handle so many music files. So to make it more compatable with others (not to mention shortening the download) I vote no. Allthough perhaps the music could be a seperate download (like the kiara and whats-her-name mod), and an optional component.
Sorry if I am not super active, my gaming computer might be dead.
Sorry if I am not super active, my gaming computer might be dead.
- The transitioned former modder once known as MTS.
#3
Posted 17 July 2004 - 12:35 PM
There is a work around for the music limits; I think we'd need to look at the Imoen romane mod to figure it out. On the other hand, I can understand not wanting to add music on aesthetic grounds; I'm not sure what music would be apropriae for a 37 year old vegetable merchant.
Sorry to hear about your computer.
Sorry to hear about your computer.
#4 -Notmrt-
Posted 17 July 2004 - 02:07 PM
Oh please god the wurzles °_° "I gota brand new combine h'arvester ill give you the key "