Jump to content


Photo

The readme


  • This topic is locked This topic is locked
No replies to this topic

#1 SConrad

SConrad

    I swear to drunk I'm not God

  • Administrator
  • 11148 posts

Posted 29 July 2004 - 02:31 PM

Hubelpot the Vegetable Merchant NPC-mod
For BGII – SOA and ToB
BobTokyo, SConrad
Version 1.0b

http://www.shsforums...p?showforum=156

Table of Contents
I. About
II. Installation
III. Hubelpot
IV. Known Bugs and Compatibility
V. Credits
VI. Version history
VII. Links
VIII. Copyright/Redistribution


Section I. About
This mod adds the Vegetable Merchant Hubelpot Thistledown to the game. He is a joinable druid-NPC. You can find Hubelpot in Enge’s fruit and vegetable shop in the Promenade (he’s leasing the space).


Section II. Installation
It's a WeiDU-mod, which means that you unzip the file to your BGII-directory, click the SETUP-Hubelpot.exe and choose the 'Yes'- option to install.

The mod will have three components, first Hubelpot and then two optional kits for Hubelpot, the Village Druid and the Vegetable Farmer. You may only install one of those.

IMPORTANT NOTICE!!!
In the first beta-version of Hubelpot, the Vegetable Farmer-kit is not installable. This is due lack of testing. I fear that the kit might contain several major bugs, because of lack of time. All necessary actions is however included in the .tp2, inside /* */- disablers, and all other necessary files are included in the proper folders. This means that anyone capable of editing a .tp2 is able to remove the /* */-tags and install the kit. This is done on own risk, but you're free to try. If you do try, and reports the bugs (or even fixes them) I'll be unbelievably thankful.
-SConrad


Section III. Hubelpot
Hubelpot started out as a joke, turned into a one day NPC, then a one week NPC, and is now an NPC project. Let this be a lesson to all of you never, ever to tell a joke under any circumstances, ever.

The challenge was to create an NPC free from tainted blood, dark secrets, mental illness, etc, etc. The NPC would not step on CHARNAME's lines, would not be a power-gamer's dream, and would be fun to have in the party. What we came up with was Hubelpot.

Hubelpot features around 30 banters, none of them breaking the 4th wall, and none of them featuring the word "turnip". He interacts with every Bioware NPC except Sarevok. In TOB he’s still fairly quiet, only speaking up when called, with Volo and at the end of TOB; he does have an epilogue. If there is an expansion, more TOB dialog will be added.

Hubelpot is by default a Totemic Druid. The village wise man who can call spirits to aid his people is well established in folkloric tradition, and fits Hubelpot well enough. He also has two kit options; The Village Druid for those who want something a bit different, and the Vegetable Farmer for those who want a powerful kit with high comic relief value. Both of the new kits are NPC only, and both are fairly well balanced compared to other BG2 kits. Note: As of version 1.0, the Vegetable Farmer kit is not enabled, as mentioned above.

From a play value point of view, Hubelpot adds one quest with an unusual reward. As a single class druid with a unique item and a few kit options, he starts off able to survive and contribute and will be roughly as powerful as most of the Bioware NPCs by the end of the game.

We hope you'll like him.


Section IV. Known Bugs
This mod has not yet been thoroughly tested, so there is a possibility of bugs. The mod should be compatible with any other mod, since we have tried not to interfere with other mods, or the main story-line.

Some people have reported Hubelpot’s horn as non-functional; make sure you have rested at least once before you try to use it. If it still doesn’t work, CLUA in spellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netspellholdstudios.netTACHORN2 and try that. If that doesn’t work, please tell us.

This mod is not tested without ToB, and we cannot be sure whether the effects used by any of our custom spells or items require ToB. If you are a SoA-player only, please report to us if it works or not.

If you find a bug or a compatibility issue, please drop a line at:

http://forums.forgot...p?showforum=156

- the official Hubelpot forum.

Alternatively, you can mail SConrad at:

sebastian8987@edu.upplands-bro.se

We do, however, prefer if you use the forum.


Section V. Credits

Team Leaders:
- BobTokyo, SConrad

Concept and Head Writer:
- BobTokyo

King of All Code:
- SConrad

Main Writers:
- BobTokyo, Domi, MajorTomSawyer, Beyshaliban, NotMrT

Proofreading, Ideas and General Guidance:
- Beyshaliban, Domi, Morning Glory, SConrad, Thrain, NotMrT

Art and graphics:
- Sir-Kill, Khayman, and Sol Ek Sa

Voice Actors:
- NotMrT

Bug Hunting:
- SConrad, BobTokyo, NotMrT, Shed

Special credits:
- Thanks to Terry Pratchett, a god among authors, and Heather Wood, multi-talented filk songstress, for inspiration. For several versions of The Hedgehog Song and much more, please go to http://www.ie.lspace.org/

- The team leaders also wish to credit everyone not mentioned who've contributed with ideas, suggestions, help, response and encouragement. This has meant a lot to us. Hubelpot wouldn't exist if it weren't for you. Thank you!

Hubelpot came to life through these programs:
- WeiDU
- Near Infinity
- ConTEXT
- Infinity Explorer
- IE Creature Maker
- DLTCEP
- Sir-Kill's graphic programs: Jasc PaintShopPro 8, BamWorkshop 1.


Section VI. Version History
Version 1.0b - the beta version.


Section VII. Links
Hubelpot's own forum:
- http://forums.forgot...p?showforum=156
Forgotten Wars forums:
- http://forums.forgottenwars.net
Sol Ek Sa:
- http://sol-ek-sa.forgottenwars.net
- http://forums.forgot...p?showforum=147
WeiDU:
- http://weidu.org
NearInfinity:
- http://www.idi.ntnu.no/~joh/ni/
ConTEXT:
- http://www.context.cx
Infinity Explorer:
- http://infexp.sourceforge.net
IE Creature Maker:
- http://www.teambg.net/~raistlin/ (currently down)
DLTCEP:
- http://www.teambg.net/~avenger/ (currently down)
IESDP - all modders bible:
- http://iesdp.teambg.net (currently down)
- http://www.gibberlings3.net/iesdp
The Hedgehog Song:
- http://www.ie.lspace.org


Section VIII. Copyright/Redistribution
This mod may be freely distributed, but it may not be sold, published, compiled or redistributed in any form without the consent of its authors.

Copyright © Robert Dorf and Sebastian Conrad 2004.

Hubelpot is not developed, supported, or endorsed by BioWare or Interplay/Black Isle.

Hubelpot is not a tool of the devil. Hubelpot is not now nor has he ever been a communist. Hubelpot is not down with his bad self. Hubelpot is not the walrus.
He is the vegetable man.

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

Iron Modder 5 - Winner