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DDV

Member Since 07 Sep 2008
Offline Last Active Feb 01 2010 07:53 AM

Posts I've Made

In Topic: On childhood friends...

14 July 2009 - 12:23 AM

I like the concept, and find the character's relative normality refreshing. I also wouldn't worry too much about finalizing his stats at the moment, they can be changed very easily and you still have plenty of time.

In Topic: Character idea-priestess of Gond

01 July 2009 - 10:06 PM

IMO you should just go with the stats you originally had in mind. You had your reasons and they make for a strong character. If anyone really disagrees they can always adjust the stats in Shadow Keeper.

In Topic: Some ideas I've been toying with...

21 May 2009 - 01:25 PM

Solaufein

Yes, THAT Solaufein.

I would like to make is clear from the very start that this is in no way an affront or condemnation of Weimer's fine work. His Sola was the first mod I played, and was the mod that started my modding career (I wrote a whole bunch or pretty crap flirts for him back in '03...), and for this reason, I do hold his Sola in high regard.

However, the more I read around the subject, the more I realise that a lot of people are not particularly satisfied with Weimerfein, stating specifically that he is just a little too different from Bioware's original character. Now, I am in no way whatsoever saying that I think I could do a better job in characterising Sola than Weimer (sheesh, I think that could actually be considered modding blasphemy!), and any tentative project undertaken to bring an alternative Sola into the game would MOST DEFINITELY be undertaken by a team (in this instance, I do think a team of people could pin down Bioware Sola's personality, simply because it's not just one person's interpretation), but I do think it might be an interesting project to undertake... *dons large iron helm and hunkers down into the foetal position, awaiting the many and varied beatings she may receive for even thinking this, let alone suggesting it...*

Before commenting upon the Solaufein suggestion, please remember that it is literally just an idea and nothing else!! :unsure:

I do have other ideas, but these were the main three I wanted to toss out. Obviously, when it comes to modding, Fade is my main concern right now, but it is fun to think of other projects, too :)


Another take on sola can only be interesting and would be fun to play. I think the community as a whole is mature enough to appreciate another interpretation of the character for what it is, and not draw narrow comparisions on which is better or worse.

In Topic: Bioware Romance Expansion

21 May 2009 - 12:02 PM

Three NPCs for BG2  (Gavin, Haldamir, one not to be disclosed), though thankfully Haldamir is done for SoA, one NPC romance recode, one convenience mod update (Homeward Bound), and an (overly) ambitious project that's going to take a while. And I've been thinking about Anomen lately. And Keldorn. But not at the same time. Oh, and I need to fix some things in BG1 Gavin.

About all I've released in the last couple months is bugfixed Fading Promises and a couple translations.


What do you mean by an npc romance recode?

In Topic: Bioware Romance Expansion

21 May 2009 - 11:07 AM

I like the idea of expanding the Bioware romances and think it's definately worth persuing. However, I would take the advice of trying to make something small first. If you decide to jump in the at the deep end you could end up feeling overwhelmed very quickly.

Ask me about *my* backlog, I dare you.


Tell us about your backlog  :P