Hi there!
I'm considering installing Baldur's Gate Trilogy on my next run through. But before I install it, I would like to ask a few quick questions about NPC's. For your information, the installation I am considering would include the BG1 NPC Project, and the BGT Tweak pack's option to allow transfer of all BG1 NPC's to BG2.
What I would like to ask you:
How do NPC's from Baldur's Gate 1 transfer into the Baldur's Gate 2 portion of the game?
1. Do NPC's continue their banters and lovetalks as if I were still playing Baldur's Gate 1?
2. When I have a Baldur's Gate 2 mod installed for a particular NPC that also features in Baldur's Gate 1 (for example, the Branwen or Xan NPC mods), does the NPC in question notice this and pick up new banter from that mod, or do I end up with two versions of the same NPC?
3. Do BGT-compatible NPC mods that add new NPCs travel with me into the Baldur's Gate 2 portion of the game?
I hope my questions aren't too stupid or obvious. If they've already been answered somewhere else, I apologize.
As a final thing, I would like to thank you all at SHS for making these beautiful mods available to everyone. You've significantly lengthened the lifespan of one of the best RPG's ever made, and have turned it into a much deeper and richer experience than it already was.
Regards,
Revi
Revi
Member Since 19 Nov 2008Offline Last Active Apr 14 2009 02:21 AM