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tancients

Member Since 15 Aug 2009
Offline Last Active Sep 09 2009 02:13 PM

Posts I've Made

In Topic: Eldoth's questline (scheme)

09 September 2009 - 02:14 PM

No idea how much trouble it would be, as I've never used NearInfinity, but I suppose I'll just make a mental note that the quest is actually complete, much like I did with the winter pelts.

Thanks though.

In Topic: Eldoth's questline (scheme)

01 September 2009 - 06:41 AM

Ah, you have attached the .SAV file. Could you attach the .GAM file?

Ah, didn't know you needed the .gam.  Here it is.

In Topic: Eldoth's questline (scheme)

29 August 2009 - 07:28 AM

The save prior to rescuing Skie would be helpful, thanks.


Tada, just changed the extension for upload.


Just checking in here to see if you had any luck figuring it out. heh

Or maybe a console command that I can use to flag the quest completed I guess? D:

In Topic: Eldoth's questline (scheme)

23 August 2009 - 10:38 AM

The save prior to rescuing Skie would be helpful, thanks.


Tada, just changed the extension for upload.

In Topic: Eldoth's questline (scheme)

22 August 2009 - 07:16 PM

The normal behaviour would be that as soon as Skie joins the party, the journal entry is removed and a done quest entry is created.
I'm not sure what has happened. The scripting seems fool-proof. I am wondering whether this might be a freak occurrence.
I will have a look at this again, but no you aren't missing anything.


If it would help any, I can upload a save both prior to entering the estate where I rescue Skie, and an autosave after going through the motions and getting the ransom (and subsequently having the guards called), and then just ran from the flaming fist to maintain reputation.

I never really played the game beyond the 2nd chapter when I originally bought it years ago, so I've been trying to do all the side quests as I can throughout the play.  So I'm not sure what is and isn't normal, but would like to figure out if there is a way to fix it without simply cheesing it via a console command.