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Member Since 16 Apr 2004
Offline Last Active Oct 25 2013 04:58 PM

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In Topic: Comments on BGEE & BG2EE News

06 August 2012 - 01:52 PM


In Topic: Comments on BGEE & BG2EE News

24 April 2012 - 03:45 PM

Don't expect anything until October.

In Topic: Comments on BGEE & BG2EE News

05 April 2012 - 09:53 PM

As for BG3, I don't exactly have high hopes of these guys developing a worthy successor to the series. Overhaul Games has no original releases, so I think the doubt is warranted.

I guess that a new Infinity Engine game or D&D CRPG is better than none at all though.

I'm skeptical about it as well, it's something that even BioWare would have trouble pulling off in their current state. Obsidian would have been a good choice to develop BG3 if someone had to. Personally I feel that the series ended well and should be left alone. I'd more than welcome a non-related IE game though.

Be all the skeptical that you want, but Baldur's Gate was Bioware second released game. It was distributed just two years after their former title, Shattered Stell.

There's always a first time.

By the way, continually distrust or dismiss newcomers, specially in the work field, is a sad but effective way to potentially ruin talent and enthusiasm, two invaluable virtues.

In Topic: Comments on BGEE & BG2EE News

16 March 2012 - 03:27 PM

Those of you following my bullet-point coverage in the original Baldur's Gate: Enhanced Edition announcement post will most likely already be familiar with everything that's discussed in GameSpy's brief interview with Overhaul Games' Trent Oster and Cameron Tofer, but it's always nice to get some additional reinforcement to our ever-increasing expectations. New stories, stories to tie things together, unfinished stories, and new abilities? Yes:

"I think the new RPGs are great, but I don't think they should be a replacement for classic strategic in-depth RPGs like Baldur's Gate," Tofer said. "I think that's what makes Enhanced so relevant: Baldur's Gate hasn't been replaced."

"I would have to say the characters are what makes Baldur's Gate stay in people's hearts," he continued. "Those characters have so much history, passion and caring behind them. I remember D&D sessions with those characters years before we were even game developers. We had so much personal ownership in them."

"I truly believe that the story and the characters behind are timeless and will have no problem reaching a new generation. Technology will be the access barrier that we're hoping to eliminate."

The Enhanced Editions, however, are being billed as "more than mere remakes." So -- beyond visuals that won't send modern gamers fleeing for their snazzy CryEngines that apparently run on electric power instead of hamsters -- what's new?

"We've been adding side stories, stories to tie things together, unfinished stories," Tofer said. "As far as new types of abilities, we have more announcements coming."

Which is, of course, great news, but it's only the beginning. No, Baldur's Gate 3 isn't A Thing just yet, but if Overhaul has its way, it'll only be a matter of time. Tofer explained:

"Baldur's Gate 3 has been our long term goal. We have a lot of things to put in place before such a project can be launched. So currently there is no such project but that's the one we want to do. Our thoughts have been that Enhanced Edition for BG 1 and 2 just make sense before there's any Baldur's Gate 3."

"We're totally thinking Kickstarter. It just makes so much sense and solves so many problems. I think what Brian [Fargo] is doing with Wasteland is very interesting."

Present me with a new Baldur's Gate title that doesn't mess with the satisfying conclusion of the Bhaalspawn storyline and features all of the gameplay elements that made the originals so fantastic, and I'll just transfer my bank account over to Kickstarter.