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Jerdol

Member Since 28 Jul 2004
Offline Last Active Apr 04 2009 09:09 AM

Topics I've Started

Several coding questions from a modding newb

19 August 2004 - 03:07 PM

1)  How to I code a quest to trigger as soon as you enter any city in Athkatla?  Something similar to what's-his-name coming and telling you about Jan's ex.  Failing that, could anyone tell me how to find the original with IE?

2)  How do you make a new area?  Let's assume I wanted to make a house out of one of the question mark locations in Waukeen's promenade using the same basic house mapping used in most houses (including Galin Bayle's, for one), how would I do that?

3)  How do I edit animations, and with what tools?  In my specific case, I'm interested in removing the mandatory axe from an Orc.  How would I go about doing that?


Thx in advance.

Personalized items

03 August 2004 - 05:46 AM

I'm working on an NPC Kensai who, like many kensais, learns to flow with a certain blade and become one with it in combat. His particular blade happens to be a family heirloom 6 generations old, and only those born to use this blade have the expertise to weild it. Unfortunately, there's currently nothing to stop <CHARNAME> from plucking it out of his hands and taking it for himself. My NPC will then be stuck with the dreaded Lilarcor.
How do I make a weapon usable by only a certain character?



Also, two other unrelated questions:
When I try to change an item description or biography, the program threatens to overwrite something in dialogue.tlk. Why is that, and how can I stop it?

How can I make an item irremovable?

Item creation

01 August 2004 - 07:36 AM

Could someone make a tutorial on simple item creation?  One that doesn't involve image changing or complicated items and doesn't require advanced tools from teambg (for obvious reasons).  Just a tutorial for creating simple items.  Because in NI when I try to change an item it will make me change all similar items in the game!

GLOBAL and LOCAL variables

29 July 2004 - 10:28 PM

The title is pretty self-describing. What's the difference between a GLOBAL variable and a LOCAL one? When do you use each type?

Ghrey-tutorial based NPC troubleshooting

28 July 2004 - 10:25 PM

After lots of trial, error, and fixing dozens of mistakes in my '.d', I finally completed my first mod: an extremely simple NPC.  I then loaded up the game, loaded a save that could actually reach the government district (where I decided to place him, my real one is in the underdark), and went to his location.

Unfortunately, I had accidentally given him a enemy/ally status of PC, and as soon as I spoke to him he said some default "you kicked me out" line, and walked away.

I then changed his enemy/ally status to "neutral", and did the same thing.  This time that didn't happen.  Instead, as soon as I entered the government district, the game froze.

I changed it back to PC, and the game froze again when I entered the government district.

What'd I do wrong?

Here's a copy of the area appending file:

IF
Global("BarghterExists","AR1000",0)
THEN
RESPONSE #100
SetGlobal("BarghterExists","AR1000",1)
CreateCreature("Barghter",[2902.1195],3)
END