EXCEPT the first 6 or so goblins you meet just over the bridge - the ones that have stolen the kids fish.
Trying to work out why they didnt get changed. (Still giving the defaul 15exp and dying in 1-2 arrow hits)
Unfortunately with the Ease of use mod installed, Nearinfinity (my favorite mod for poking around) is crashing lots with dialog.tlk errors, So its tricky to work out which goblin cre file is missing/playing up.
Hmmm.
[Edit] Nearinfinity does work when the modified .cre's are removed from the override folder. Funny
[Edit]Fixed the goblin issue. Was due to cached mobs.
Have now progressed far - but game crashes entering the Inn in kulduhar. Not getting any .err reports, just freezes and get (not responding). I took my .CRE's out. Its not my mod *sigh*. Must be something to do with the ease of use or tweak pack thats broken the inn & temple.
Hmm well, as my build with the tweakpack is borked for some reason, Ill take you up on your offer Jarno and try the total conversion mod
