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skellytz

Member Since 08 Nov 2015
Offline Last Active Private

Posts I've Made

In Topic: Looking for a mod

16 February 2024 - 04:25 AM

Apparently, it hasn't been fully translated/proofread. Ask Leonardo Watson (at G3 so that he gets a notification) whether he has ever received the full version.


In Topic: [Solved] Installation order: request for clarification and help

14 February 2024 - 02:37 PM

As far as I'm concerned, your conclusions are correct.


In Topic: [Solved] Installation order: request for clarification and help

13 February 2024 - 03:48 PM

I was trying to post this in a new thread, but the forum software croaked with a database driver error... I hope it's OK for my plea for help to end up in here instead!

I've split this into a separate thread.

 

I've tried to cross-check with the Big World Project document - which is a monumental masterpiece! - but the breadth and extent of its content kinda overwhelmed me, and I feel like I'm back at square 1 with my comparably puny "modding" project...) please give me heads-up if this plan is doomed to fail, or what I should (re)consider when implementing it, for best results?

I agree that BWP is definitely a good installation guide to follow though a bit outdated. Consider the following (off the top of my head):
 

TobEx
TobEx AfterLife
BG2 Fixpack
BG2 EE-Style GTU
BGT
Restored Textscreen Music (core package) + English language pack

Replacement lightmaps for Baldur's Gate city

Endless BG1

BG1 Unfinished Business
BGT Tweak Pack
1PP
Tweaks Anthology
AC's Misc Tweaks
Infinity Sounds
Widescreen

BG2 Improved GUI (component "Innate/Ability/Spell Description Screen on Right Click" might need to be installed before BG2 EE-Style GTU)

Generalized Biffing

 

As always: please check the readmes.


In Topic: BGT 1.22 & 1PP HQ Music for BGT

12 February 2024 - 02:26 PM

In that case, it'll be done!


In Topic: General issues and other shenanigans

11 February 2024 - 04:05 AM

Here's the hotfix:

Infinity Animations v5.1.2
Last Updated Feb 11 2024 04:00 AM


 
Changes:

  • Fixed script issues caused by the "Fix Area Creature References" component
  • Disabled the forced installation of the "Fix Area Creature References" component